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  #1  
Old 11-07-2009, 09:36 PM
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Quote:
Originally Posted by Ace Oliveira View Post
Now, if we could only get Vangelis back here.
oh gawd no, he's the one who insisted that this>

is this>
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  #2  
Old 11-07-2009, 10:45 PM
Ace Oliveira Ace Oliveira is offline
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Yes. But he learned his lesson and was a very good user.

Anyway, I think we should have screencaps of all the animations.
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  #3  
Old 12-05-2009, 07:10 AM
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Funny thing is that someone has made a page for the crappy Myspace/Facebook flashgame "Mafia Wars". I'm sorry but that game while occationally a fun little timewaster is not IMFDB class material. It's a bloody flashgame.
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  #4  
Old 12-05-2009, 09:54 AM
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At the risk of being controversial .... VG game page builders are usually lazy. Sorry guys. I can't count how many VG pages where the builder didn't even BOTHER to put in the Cover art, like we put in the movie poster. We don't have that problem with a lot of the Movie or Television pages. I don't touch the VG pages. But then I have a prejudice against pages in which there were no actual weapons present (only an artist's conception of one).

So the OP is right. There should be better standardization on VG pages. the tables are an ongoing process, and should be forgiven when mixed in with 'old style' lists. But you guys are on your own when it comes to VG pages. The pages should be done by guys who know the games inside and out. That precludes many of the good page makers on IMFDB.
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  #5  
Old 12-05-2009, 03:56 PM
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Originally Posted by MoviePropMaster2008 View Post
At the risk of being controversial .... VG game page builders are usually lazy. Sorry guys. I can't count how many VG pages where the builder didn't even BOTHER to put in the Cover art, like we put in the movie poster. We don't have that problem with a lot of the Movie or Television pages. I don't touch the VG pages. But then I have a prejudice against pages in which there were no actual weapons present (only an artist's conception of one).
Actually, I agree, just couldn't bring myself to say so. A lot of our VG pages are in awful condition, and I kinda gave up hope on the category in general. Though definitely all aren't bad...the "Global Operations" page is coming out pretty well.

As for artists' conceptions of weapons, though, remember that many of the artists nowadays base their depictions of the weapons upon firearms that are supplied to them by professional armorers like yourself. Our own Steve Karnes has worked on several video games (including the "Call of Duty" franchise).
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  #6  
Old 12-05-2009, 07:33 PM
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As for artists' conceptions of weapons, though, remember that many of the artists nowadays base their depictions of the weapons upon firearms that are supplied to them by professional armorers like yourself. Our own Steve Karnes has worked on several video games (including the "Call of Duty" franchise).
That's a SMALL minority of the games. I'll wager that the majority of games have frankenguns based on a vague understanding of what an MP5 looks like. And then there's the lower end games which have the rectangle with the two handles that some IMFDB member will insist is a FNP90 with EOtech sight. The Vast majority of games don't bother asking the armorers. Which is why the weapons in so many games look weird.
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  #7  
Old 12-05-2009, 11:05 PM
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I wouldn't be surprised if it became more of a trend in the future. Professional games by major development studios have huge budgets these days. For games that are supposed to realistic (in the loose sense of that word), having an armorer over is affordable and desirable.
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