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  #4121  
Old 03-16-2017, 07:38 PM
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Originally Posted by Excalibur View Post
Anyway, I just started playing Ghost Recon Wildlands and....the first thing that annoys me is all guns that you know should come standard with 30 round mags starts off with 20 round mags as "standard" and 30 round mags are called extended mags. Thankfully they call them mags but really...you drop special forces guys deep into Bolivia with cool clothes but poorly equipped guns?
Not to mention no optics, foregrips, lasers, or grenade launchers. I suggested a feature to carry over weapon and skill unlocks on the official forum only to be met with responses like "this isn't an RPG".
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  #4122  
Old 03-17-2017, 12:53 AM
commando552 commando552 is offline
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I think that starting with unrealistically basic weapons is the sort of thing that falls into the catagory of "it's a computer game". If straight from the jump you have the best possible weapons and equipment, you would never change anything. By starting at a more basic level they can add the extra mechanics of levelling up equipment and finding caches to acquire more weapons and attachments.
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  #4123  
Old 03-20-2017, 03:13 PM
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That is utter BS when it comes to previous Ghost Recon games where you pretty much start off with a basic loadout that does have optics and proper equipment. I get that if you start this game with a "started rifle" and add a basic optic of some sort and that's it but seriously? 20 round mags for ALL guns, even the pic up guns from enemies. That's just stupid. The one good thing I can note is enemies aren't bullet sponges
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  #4124  
Old 03-22-2017, 03:27 PM
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Been playing Mass Effect Andromeda and there is so much lazy in the design. I am not even touching on the much debated subject of graphics, facial expression problems and occasional clunky dialogue.

A lot of the weapons are taken from the previous games with the loose excuse that because the expedition left our Galaxy at the same time frame between ME2 and 3, they should have all the same guns and that excuses them from designing more newer guns. They retcon how you reload all the guns, though they are cool to look at. They got guns that didn't exist in the time period of when the expedition left the Milky Way.

There's a lot of potential to this game but damn is it a mess. I can get pass most of it if they fix the character animations. Fuck, how hard was it for them to get people who knows what they are doing?
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  #4125  
Old 03-24-2017, 03:10 AM
BlackHawk510 BlackHawk510 is offline
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Quote:
Originally Posted by Excalibur View Post
Been playing Mass Effect Andromeda and there is so much lazy in the design. I am not even touching on the much debated subject of graphics, facial expression problems and occasional clunky dialogue.

A lot of the weapons are taken from the previous games with the loose excuse that because the expedition left our Galaxy at the same time frame between ME2 and 3, they should have all the same guns and that excuses them from designing more newer guns. They retcon how you reload all the guns, though they are cool to look at. They got guns that didn't exist in the time period of when the expedition left the Milky Way.

There's a lot of potential to this game but damn is it a mess. I can get pass most of it if they fix the character animations. Fuck, how hard was it for them to get people who knows what they are doing?
I hate to parrot stuff that 4Chan says, but from what they're saying, there were a LOT of people hired based on diversity and gender, rather than skill. Don't know if it's true or not, but it's just what I've heard.
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  #4126  
Old 04-07-2017, 01:43 PM
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Looks like the new patch does fix a lot of problems, but not all of them and I am feeling the whole too little, too late vibe. This type of crap should of have happened to a triple A title like Mass Effect.
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  #4127  
Old 04-07-2017, 05:45 PM
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Saw Kong last night. They missed a good opportunity for a lore easter egg by not naming the ship that John C. Reilly's character lived in "Venture".
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  #4128  
Old 04-08-2017, 04:53 AM
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Quote:
Originally Posted by BlackHawk510 View Post
there were a LOT of people hired based on diversity and gender, rather than skill.
This is true for most media produced by more than a few people
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  #4129  
Old 04-10-2017, 02:32 PM
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Quote:
Originally Posted by Spartan198 View Post
Saw Kong last night. They missed a good opportunity for a lore easter egg by not naming the ship that John C. Reilly's character lived in "Venture".
Actually the huge ship wreck in the movie is called The Wanderer after the original ship of the old movie
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Blessed be the LORD, my rock, Who trains my hands for war, And my fingers for battle
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“It is always wrong to use force, unless it is more wrong not to.”
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  #4130  
Old 04-10-2017, 05:39 PM
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Picked up Infinite Warfare from the library. The first two levels didn't impress me, but once the spaceflight missions started, the game (pardon the pun) really took off. It's the greatest Battlestar Galactica game never made. My biggest gripes are Jon Snow as the leader of space ISIS, and that despite having nearly eight hundred crew members, the captain and XO of the ship still have to fly combat missions AND lead commando raids.
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