#1
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Greatest Video Game Weapon ever?
What have you liked the most of everything you played? I liked the 1860 Henry in Fallout 3. "Ping" (head flys off.)
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#2
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THE LANCER
because nothing says ''yeah....im that badass'' like a fucking chainsaw under a machine gun! |
#3
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The Opposing Force M249.
Although not much by modern standards, the sound, graphics, and feel of it were really good! It was powerful, accurate, fast firing, and pushed you backwards while using. Nothing from the original Half Life stood out, but Op For added a ton of good new ordinance. |
#4
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OSIPR from HL2. Nothing like a battle rifle with a disintegration attack.
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#5
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From Half-Life 2, it's got to be the Gravity gun, but only when it's super charged so you can grab pull and throw ppl.
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"There's a fine line between not listening and not caring...I like to think I walk that line everyday of my life." Blessed be the LORD, my rock, Who trains my hands for war, And my fingers for battle Psalm 144:1 “It is always wrong to use force, unless it is more wrong not to.” |
#6
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I would always throw them into disintegrator fields.
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#7
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I love the FAL in Rainbow Six:Raven Shield. It's like having a full auto Barrett
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#8
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The M60 from Battlefield Vietnam (in the early versions).
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#9
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With a strong basis in reality: The M21 in the first Operation Flashpoint.
A 7.62 battle rifle with a 20 round mag and adjustable scope that can and usually does kill with one shot to the torso? Hell yes. Since the game has proper ballistics you have to lead moving targets and adjust for drop over long distances, and there's nothing quite as satisfying as carefully lining up a shot on a moving target, firing, and watching the target drop like a sack of potatoes. Fictional: Easily Half-Life's Gravity Gun (or "Zero Point Energy Field Manipulator"). It's just a multi-purpose ass-kicking tool that's a riot of fun to use. Last edited by MattyDienhoff; 01-06-2010 at 08:30 AM. |
#10
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OF2: Dragon rising was a dissappointment with "realistic ballaistics." Having to adjust or drop and leading targets was cool, but they still use the "round x will need tot hit enemy y times to drop them. Oh look, bad guy took 3 rounds to chest to die, hey look, the next one does too!"
And the fact online didn't work, at all. |
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