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Old 08-26-2010, 11:36 PM
PersonOfInterest PersonOfInterest is offline
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Join Date: Jun 2009
Posts: 238
Default Possible solution to the video game problem.

http://www.imfdb.org/index.php/GoldenEye_007

Simply label the weapons as they are labelled in the game. Toss up pictures for reference. Use the text to illustrate the differences and similarities. That way no one identification is held as the absolute final identification and there's leeway for explanation if the developers miss some minor detail and accidentally create a frankengun that does not really exist and therefore can not be technically correctly identified.

An example from this particular article? I remember last year there was a back-n-forth over the AR33. It fires in full auto, is it an M16A3? It fires in 3 round burst, is it an M16A2? No it's neither, it resembles both so just say it is based on the A2. I specifically say the A2 because A: it came first and B: the policy here is to identify full auto A2/A3 type rifles as just A2's.

Any thoughts on doing this to all the video game articles? We should come to some sort of general consensus before allowing any sort of sitewide sweeping changes.
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