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  #11  
Old 05-26-2010, 03:42 PM
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MT2008 MT2008 is offline
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Quote:
Originally Posted by ManiacallyChallenged View Post
I believe that at least half the reason is copyright related.
Guns "based on" the real deal are probably more okay than exact replicas.
STALKER, Battlefield, and others do it for that reason(and the case ejection) but Counter Strike did it to be left handed and cool('cause the designer was left handed).
I'm not aware of any digital IP law which regulates the appearance of weapons in visual media (with PEOPLE, it's another story). The only thing that's regulated are the names, which is why game developers often have to make up fictional names for the guns.

Excalibur and AdAstra are right - the left-hand ejection ports are there because everyone thinks it looks cool to see the action of the gun working and the brass flying out.
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  #12  
Old 05-26-2010, 10:49 PM
Bugabear Bugabear is offline
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I know in Counter strike you can change what hand you are.
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  #13  
Old 07-09-2010, 06:52 AM
MattyDienhoff MattyDienhoff is offline
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Far Cry 2 does this as well, it even has a Springfield with a left-handed bolt.

The reasons I've seen cited for this trend are:

* Brass flying across the screen is regarded by some as cool.

* Mirroring the guns emphasizes the moving parts as the weapon cycles and is reloaded. Apparently, this is considered to be more aesthetically pleasing.

Neither of those seem like compelling reasons to contradict reality to me, but oh well.
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  #14  
Old 07-10-2010, 11:45 PM
PersonOfInterest PersonOfInterest is offline
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The worst offender I've ever seen was 007: Agent Under Fire. In the first tutorial mission, Bond uses a bolt action sniper rifle from a helicopter. It has a right handed bolt and is operated right handed. I was so relieved to finally see this done in a game, so imagine my surprise when Bond picks up a bolt action sniper rifle in the regular missions or in multiplayer. Left handed bolt, being fired right handed.
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  #15  
Old 07-11-2010, 12:03 AM
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Gunmaster45 Gunmaster45 is offline
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Quote:
Originally Posted by PersonOfInterest View Post
The worst offender I've ever seen was 007: Agent Under Fire. In the first tutorial mission, Bond uses a bolt action sniper rifle from a helicopter. It has a right handed bolt and is operated right handed. I was so relieved to finally see this done in a game, so imagine my surprise when Bond picks up a bolt action sniper rifle in the regular missions or in multiplayer. Left handed bolt, being fired right handed.
Well at least that gun had a stock that allowed left-handed operation without moving your hands, which actually made it realistic. But I think you're talking about Nightfire, not the mess that was Agent Under Fire.
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  #16  
Old 07-11-2010, 04:01 PM
Markost Markost is offline
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Nobody played Firearms mod for Half Life? You can reload your weapon without cocking it if you have one bullet in the chamber, and also, itīs not like Counter-Strike that you keep all your ammo and you can reload all the time, in this game you have 2 or 4 mags for your rifle, and, if you left ammo in an almost-empty one, you can merge the magazines to save space.

Also, rifles arenīt left handed:

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  #17  
Old 07-11-2010, 04:52 PM
PersonOfInterest PersonOfInterest is offline
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Quote:
Originally Posted by Gunmaster45 View Post
Well at least that gun had a stock that allowed left-handed operation without moving your hands, which actually made it realistic. But I think you're talking about Nightfire, not the mess that was Agent Under Fire.
Woops you're right, it was 007: Nightfire.
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  #18  
Old 07-13-2010, 09:16 PM
ManiacallyChallenged ManiacallyChallenged is offline
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Heck yeah I love Firearms mod!

The CS left handed guns thing is for serious. The original mod(and the original disc release, before 1.6 and patches) had right handed models held by a left handed dude. Left handed was the default up until 1.6, IIRC.

Sorry I'm kind of late replying.
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  #19  
Old 07-19-2010, 04:03 PM
FrankDaTank1218 FrankDaTank1218 is offline
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Yeah STALKER is my fav game series because of its gun play bullet physics, but the left handed ejection port just makes me think of my S.T.A.L.K.E.R. getting hit in the face by brass repeatedly.
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  #20  
Old 07-20-2010, 05:28 PM
HashiriyaR32 HashiriyaR32 is offline
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Nobody played Firearms mod for Half Life? You can reload your weapon without cocking it if you have one bullet in the chamber, and also, itīs not like Counter-Strike that you keep all your ammo and you can reload all the time, in this game you have 2 or 4 mags for your rifle, and, if you left ammo in an almost-empty one, you can merge the magazines to save space.

*Raises hand*

Former Firearms 3.0 player here. Also, since you mentioned tracking ammo in different mags, I got a pet peeve. Don't exactly like games that don't allow you to consolidate ammo between mags. Take OPERATION7 for example. As I'm a somewhat compulsive reloader, I more often than not find myself with all half-empty mags.
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