![]() |
|
#1
|
|||
|
|||
![]()
I'm starting this thread because of how inconsistent an AK-type rifle's iron sight is viewed in games that have the ability to use sights. I'll be splitting my post into multiple ones because of the image limit.
|
#2
|
|||
|
|||
![]() |
#3
|
|||
|
|||
![]()
Call of Duty series
-------------------- MW1 ![]() MW2 ![]() Black Ops ![]() Notice how the only one that's even aligned in any way, shape, or form is the Black Ops one. |
#4
|
|||
|
|||
![]() |
#5
|
|||
|
|||
![]()
Rainbow Six Vegas spinoffs
===================== AKS-74U ![]() A well-done view, at last. My point is. Some games have the sights correctly lined up, while other games' alignment would, in actuality, result in missed shots. I could keep on going, but I'd probably be tagged for spamming, and I don't want that to happen. |
#6
|
||||
|
||||
![]() Quote:
Then, of course, there's the character voiced by Ice Cube referring to a frag grenade as a "nade" in one level, so I won't praise them that much. ![]()
__________________
"Everything is impossible until somebody does it - Batman RIP Kevin Conroy, the one true Batman |
#7
|
|||
|
|||
![]()
24 hours later and nothing new. I'm gonna all the misaligned examples were done by people who have never handled any AK-type rifle before, nor even READ THE FRICKIN' MANUAL (I think some of the manuals include a sight picture).
|
#8
|
|||
|
|||
![]()
Why does down-the-sight aiming in FPS's always look like the rear sight is brought right up to your eyeball with your cheek right on the receiver? Also that little bit of magnification on weapons that don't have any sort of optics is very off putting.
|
![]() |
Thread Tools | |
Display Modes | |
|
|