#11
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Hash, is that CQB?
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#12
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Quote:
The field of view (FOV) that's considered to be normal in most FPS games is actually sort of a 'zoomed out' view compared to normal. At that level, it's harder to see distant objects than it would be in real life. It's not realistic, basically, but it's a necessary evil. It's a compromise, due to the displays we view these games on, because if the default FOV was realistic, you'd have extremely limited peripheral vision, so you'd never see threats coming from the sides and it'd be tough just walking around, it'd be like having blinders on. Therefore, aim zoom is actually a compromise upon a compromise. Aim zoom allows the default FOV to be wide so you have peripheral vision, but also allows you to have a decent chance of targeting at long range (without having to do excessive 'pixel hunting'). No, the idea of switching from one FOV to another isn't realistic, but the default FOV isn't realistic either, it's just a necessity. I'm not sure what effect widescreen displays has on this problem, I imagine it'd solve it by allowing a wider FOV, but perhaps not, I just don't know. |
#13
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#14
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The follow-up to True Combat: Elite
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#15
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Nope, sorry. Check the posts again, I listed the games.
Also, I haven't played TC:E in ages, so I haven't even heard of CQB the game before. |
#16
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Quote:
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#17
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I want to see target become blurry when aiming with irons instead of being crystal clear. You can only focus on one plane (the front sight) not 3 (rear, front, target.)
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"I don't need luck, I have ammo!" Grunt, Mass effect 3 |
#18
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The original Brothers in Arms were the first to do this somewhat right. Not only did they use ADS (instead of the old and outdated "zoom" with the crosshairs), they blurred the rear-sight. Instead of killing peripherals though, they simply filled the screen with the sights, which worked well enough. It was a little too realistic that you couldn't hit a damn thing most of the time though.
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#19
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Quote:
The usual FPS protagonist has one eye around collarbone level with no face surrounding it, central vision only and the ability to look straight ahead and still have a gun they're holding at the hip in focus and at least half in view. This is going to be hard to remedy without everyone being willing to buy a personal IMAX Dome. |
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