#1191
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Watching some missed deadliest warrior episodes on netflix, and reminds me how
A. Some weapons are poorly chosen. B. Weapons, not tactics, are the deciding factor. C. How corny it is overall But it is still pretty fun to watch.
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"I don't need luck, I have ammo!" Grunt, Mass effect 3 |
#1192
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Deadliest Warrior has not been known for it's wise chose in weapons
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"There's a fine line between not listening and not caring...I like to think I walk that line everyday of my life." Blessed be the LORD, my rock, Who trains my hands for war, And my fingers for battle Psalm 144:1 “It is always wrong to use force, unless it is more wrong not to.” |
#1193
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Quote:
It was kinda the same with the Combine: the game was so eager to show off the ragdoll body physics that you're told the Combine is this big threat to the world but then you see a bunch of pratfalling clowns who stand on ridiculously rickety wooden structures or hump exploding barrels. It made it hard for me to believe the same evil, powerful enemy that destroyed Ravenholm and built Nova Prospekt were hiring the idiots I was fighting. Quote:
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It still does it for me, though. Partly because Gordon never feels useless like I found he did in Half-Life 2; I got the feeling there that you might as well be playing as Alyx for all the difference Gordon's entire existence made to the story. Partly because the ongoing disaster at Black Mesa serves as a driving force; you're always moving forward in game due to the constantly worsening situation and out of game due to the "how much worse can it get?" curiousity that's behind any big-budget event movie. In Half-Life 2, there were a lot of segments where there was no real sense of urgency; indeed, in the driving levels there were such large expanses of nothingness between contact with the plot that at least once I had to think fairly hard to recall where I was actually trying to go or what getting there was supposed to achieve. The plot even acknowledges this lack of pace by having to skip into the future after Nova Prospekt to get to a point where something is actually happening. The pacing of Half-Life also means you never wonder why Gordon doesn't just sit down and ask someone to explain what's happening: apart from anything else, he was in the best position to know (being right in the test chamber) and still doesn't, so it's unsurprising everyone else is as confused as you and trying to find a way out. In Half-Life 2 there were several points where the only reason the "mystery" of what's going on in the world even exists is because Gordon refuses to interrogate people about what's happening, even when he'd clearly want to know as with the Vortigaunts. I'm pretty sure if you dropped a GI from 1944 into the middle of the cold war he'd want to know why we were suddenly friends with the Germans the first time there was a chance to ask, yet Gordon just sits there passively while people yammer about a teleporter instead of providing him with any useful amout of information about what happened while he was gone. Maybe I'm a minority of one, but HL2 never grabbed me like the first one did and always managed to make me feel like it was preening itself and demanding I notice how bloody amazing it was rather than trying to entertain me; I don't like, for example, being made to stack boxes just to show me that in Havok / Source I can stack boxes without them sliding off each other. And I don't think I've ever been angrier at a game than when I saw that garden gnome in Episode 2's long, unskippable Alyx / Eli conversation, as if to say "oh, well if you must play a game while we're making art I suppose we can give you a toy to play with." Last edited by Evil Tim; 06-29-2011 at 08:16 AM. |
#1194
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Such as the episode when they pit a hand axe up against a siege ballista...
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"Everything is impossible until somebody does it - Batman RIP Kevin Conroy, the one true Batman |
#1195
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Or when a Viking buries an axe in a Samurai's spine, yet somehow loses
Is that show seriously still around? |
#1196
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Or al capone losing to jesse james because the "long range weapon choice" was winchesters vs grenades? They expect a 100 yard grenade throw?
plus eye protection seems optional....
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"I don't need luck, I have ammo!" Grunt, Mass effect 3 Last edited by k9870; 06-29-2011 at 11:28 PM. |
#1197
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HDNet Movies had "The Perfect Host" tonight. It was pretty good. You guys should check it out when I comes out.
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"Me fail English? That's unpossible!" |
#1198
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Looks like I should have known better than to challenge Tim. Oh, well.
Anyway, Tim, I think you are still diving a little too much into fairly trivial details about HL2. But a couple quick points... Quote:
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Anyway, because I am too busy and too lazy to respond point-by-point to your Ayn Rand novel-length post, I'm going to leave with you with this: You seem to dwell a lot on the various places in which Valve seems to have designed levels or particular sequences specifically to show off the capabilities of the Source engine, as opposed to furthering the story. My response is, so what? Sometimes, that kind of stuff can be entertaining in its own way. Especially back in 2004, when game technology was still improving by leaps and bounds and tech demos used to wow gamers. Speaking of which, your essay sounds a lot like what you don't like about HL2: Just as you think Valve was trying too hard to show off rather than tell a story, I felt like your rebuttal was intended to demonstrate your ability to pick out details and write extensively about them. I'm not being overly critical; I understand the temptation to be argumentative, and I respect your ability to craft arguments this way. But there is a point where you can over-analyze things too much, and I think that's what you're doing now. And while I have never been one to argue for the innate wisdom of the masses, I think you have to acknowledge that if HL2 reasonated with most gamers in the way that it did, then Valve must have done something right.
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Cry "Havoc," and let slip the hogs of war. Last edited by MT2008; 06-30-2011 at 04:08 PM. |
#1199
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i ordered orange box but gamefly kinda sucks at sending things, should be here today. they say they are "the netlix of games" but netflix=Fast, Gamefly=slow as hell.
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"I don't need luck, I have ammo!" Grunt, Mass effect 3 |
#1200
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I'm just surprised he remembered all of them. I haven't played the game in four years.
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"Me fail English? That's unpossible!" |
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