#1181
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But right now, I'm just trying to enjoy the SP experience.
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Cry "Havoc," and let slip the hogs of war. |
#1182
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I must say HL2 left me cold. Probably because back when I got it there was no games store in our town, so I had to go to the next one over, pick it up, come back, then wait for four hours for it to install and then update Steam on my dialup (which it didn't tell me would basically take forever; I'd never have bought it if I realised it was going to take that long). Then I had to put up with it making me wait a half-hour until the actual shooting things started, and by that point if the first time I pulled the trigger I'd found myself standing at the gates of heaven I'd still have asked Saint Peter what took so long.
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#1183
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I just finished watching Futurama: Bender's Big Score. It was pretty good. And FYI: Zapp Brannigan is synonymous with retard and n00b.
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Can we start with part where Jayne gets knocked out by 90-pound girl? Hoban "Wash" Washburne (Alan Tudyk), Serenity You're every bit the detective that your followers on internet believe - Brainiac, Superman The Animated Series |
#1184
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I once heard Zapp Brannigan described as "if William Shatner as himself was a starship captain."
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"Me fail English? That's unpossible!" |
#1185
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My reaction when Zapp Brannigan was going to lead the assault was "NO GOD NO!!! WE'RE ALLL SERIOUSLY FUCKED!! Also, the ending with the army of Benders was epic.
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Can we start with part where Jayne gets knocked out by 90-pound girl? Hoban "Wash" Washburne (Alan Tudyk), Serenity You're every bit the detective that your followers on internet believe - Brainiac, Superman The Animated Series |
#1186
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Bender is the greatest.
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"I don't need luck, I have ammo!" Grunt, Mass effect 3 |
#1187
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Can we start with part where Jayne gets knocked out by 90-pound girl? Hoban "Wash" Washburne (Alan Tudyk), Serenity You're every bit the detective that your followers on internet believe - Brainiac, Superman The Animated Series |
#1188
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Cry "Havoc," and let slip the hogs of war. |
#1189
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I dunno, it just seemed obsessed with its own gimmickry, none of which had anything to do with shooting things. The ammo counts were tiny because they wanted you to use the junk-hurling machine, there were stupid, out-of-place physics puzzles that made you feel like you were playing the physics system rather than playing with it (stop the helicopter chase! Time to push a washing machine into a hole!), endless scenes of nothing but unskippable on-the-nose exposition delivered by people standing still and staring at you disconcertingly (and sometimes even walking backwards just so you could see their facial animation) while you stood in a locked room full of nothing-to-do, the incredibly empty buggy and airboat levels, the stupid, tedious section where you had to use bits of hard-to-land-on junk to cross sand, the jumping puzzles, the strange sense the entire game was about everyone in it except you...
Hate to say it, but it did absolutely nothing for me; the only part I really enjoyed was Ravenholm. I liked the original Half-Life and Opposing Force, even if they haven't aged well, but of all the games I have played through (often multiple times for recording) I've only bothered to beat HL2 once and haven't ever stuck through either Episode or felt any compulsion to do so. |
#1190
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But I disagree with you that the physics was treated as a "gimmick". In Doom 3 (which came out earlier that year), the physics were a gimmick. In HL2, I thought that the physics really made the gameplay a lot more exciting. And so what if they kept ammo availability low so that players would be encouraged to use the Gravity Gun more often? Once I realized how much more fun it was to hurl saw blades at zombies with the Gravity than to just shoot them, I stopped caring that I couldn't find enough MP7 ammo. A lot of your other complaints, while valid, seem fairly minor relative to the big picture. I don't see how you could have been so unmoved by some of the wonderful levels in the game, like the shootout on the suspension bridge, the various battles with the Striders, leading the Antlions, and the infiltration of the Combine tower. It all felt like an epic sci-fi movie, and for moments like that, I can forgive a few places where the game lags or gets buggy. Also, not sure I'd say that the original Half-Life aged poorly. Obviously, it's dated compared to most contemporary shooters, but for the better part of 5 years, it was by far the best SP and online FPS experience available. Despite the various new FPS games that came out on PC between HL and HL2 (Quake 3, Unreal Tournament and Unreal 2, Deus Ex, Return to Castle Wolfenstein, Far Cry, etc.), my copy of HL stayed on my hard drive even while my computer and OS got upgraded three times. Even now, I still have HL: Source on my current laptop, and I'm really looking forward to playing Black Mesa: Source (if it ever gets released).
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Cry "Havoc," and let slip the hogs of war. Last edited by MT2008; 06-28-2011 at 07:21 PM. |
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