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Old 07-30-2013, 12:35 AM
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I'm reading up on it and I'm amazed how many people go with the "CoD is jingoistic Americans shootan" angle, to the point I wonder if they every paid attention in any CoD game they might have played.

IW seem to have designed the original CoD as a response to "Americans in other people's history" in Medal of Honor, where even in the Russian levels in Spearhead you're somehow still an American. If you actually look at the original CoD, the American campaign is the smallest scale; the most major thing is Brecourt Manor, while the Soviets get Stalingrad and Berlin and the British get ridiculously daring raids and a solo attack on a battleship.

It even carries over to Modern Warfare where generally the US characters achieve the least and the things they do achieve have the least effect on the overall plot. The US campaign in CoD 4 is a rushed, confused action that ultimately causes every single bad thing that happens in the rest of the series, the only thing an American player character in MW2 achieves that has effects outside the US causes everything bad that happens in MW2 and 3, and Frost in 3 fails at the only real job he's given to do with effects outside the US (rescuing the Russian president's daughter) and leaves the British / Russian team to pick up the pieces.

Um...Hooray?
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Old 07-30-2013, 05:01 AM
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Quote:
Originally Posted by Evil Tim View Post
I'm reading up on it and I'm amazed how many people go with the "CoD is jingoistic Americans shootan" angle, to the point I wonder if they every paid attention in any CoD game they might have played.

IW seem to have designed the original CoD as a response to "Americans in other people's history" in Medal of Honor, where even in the Russian levels in Spearhead you're somehow still an American. If you actually look at the original CoD, the American campaign is the smallest scale; the most major thing is Brecourt Manor, while the Soviets get Stalingrad and Berlin and the British get ridiculously daring raids and a solo attack on a battleship.

It even carries over to Modern Warfare where generally the US characters achieve the least and the things they do achieve have the least effect on the overall plot. The US campaign in CoD 4 is a rushed, confused action that ultimately causes every single bad thing that happens in the rest of the series, the only thing an American player character in MW2 achieves that has effects outside the US causes everything bad that happens in MW2 and 3, and Frost in 3 fails at the only real job he's given to do with effects outside the US (rescuing the Russian president's daughter) and leaves the British / Russian team to pick up the pieces.

Um...Hooray?
<<Spoiler>>


The villain in in MW2 was also an American, an American general no less.

I think it's an easier to argue that the Treyarch games are more jingoistic. That scene at the end of BO looked like it came out of an episode of GI Joe.
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Old 07-30-2013, 09:26 AM
BlackIce_GTS BlackIce_GTS is offline
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sssssssssssssspoilers:


Hudson: Hey, you! Sane the hell up!
Mason: Wow, that Russian was all in my head. Now I know!
Hudson: And knowing is half the battle.
<chorus>CoD Blaaack oooooooooooooops</chorus>
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Old 07-30-2013, 03:47 PM
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BTW, I don't think they ever really followed up on that "Alex Mason shot JFK" twist at the end of BO in BO2. If a guy was brainwashed so much he killed the president, then I don't think he'd ever be fixed enough to continue working for the CIA.

(As an aside, one of my bosses, who is Belgian, always shortens "follow-up" to "FU." I always giggle when I see it.)
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Old 07-30-2013, 04:48 PM
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I picked up MoH: Warfighter when I bought Army of Two: The Devil's Cartel, and I'm really glad I didn't spend more than $15 on it. I've been getting pretty frustrated at the fact that they stick you with a loadout that you can't change, with a primary that's basically useless (like "2 bursts to the face does nothing" useless). So far, I've only used the sidearms whenever at all possible, including parts in which you'd think the sniper rifle they give you would be a bit more effective.
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Old 07-30-2013, 05:00 PM
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Originally Posted by S&Wshooter View Post
I picked up MoH: Warfighter when I bought Army of Two: The Devil's Cartel, and I'm really glad I didn't spend more than $15 on it. I've been getting pretty frustrated at the fact that they stick you with a loadout that you can't change, with a primary that's basically useless (like "2 bursts to the face does nothing" useless). So far, I've only used the sidearms whenever at all possible, including parts in which you'd think the sniper rifle they give you would be a bit more effective.
Oh you mean the sniper rifle you can only use at certain times? The Sarajevo level was the most frustrating, since your normal weapon was a SCAR carbine, but with a scope. I ended up using an AK with irons for the entire level.
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Old 07-30-2013, 05:13 PM
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Originally Posted by funkychinaman View Post
Oh you mean the sniper rifle you can only use at certain times? The Sarajevo level was the most frustrating, since your normal weapon was a SCAR carbine, but with a scope. I ended up using an AK with irons for the entire level.
Oh you mean the one that can't get a headshot at less than 100 yards, even when you have the reticle placed square in the middle of a mook's face? I've found that the HK45C and AKMSU w/ Kobra sight are the most useful guns out of pretty much everything
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