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#1
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#2
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The follow-up to True Combat: Elite
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#3
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Nope, sorry. Check the posts again, I listed the games.
Also, I haven't played TC:E in ages, so I haven't even heard of CQB the game before. |
#4
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#5
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I want to see target become blurry when aiming with irons instead of being crystal clear. You can only focus on one plane (the front sight) not 3 (rear, front, target.)
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"I don't need luck, I have ammo!" Grunt, Mass effect 3 |
#6
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The original Brothers in Arms were the first to do this somewhat right. Not only did they use ADS (instead of the old and outdated "zoom" with the crosshairs), they blurred the rear-sight. Instead of killing peripherals though, they simply filled the screen with the sights, which worked well enough. It was a little too realistic that you couldn't hit a damn thing most of the time though.
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#7
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The usual FPS protagonist has one eye around collarbone level with no face surrounding it, central vision only and the ability to look straight ahead and still have a gun they're holding at the hip in focus and at least half in view. This is going to be hard to remedy without everyone being willing to buy a personal IMAX Dome. |
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