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Old 09-04-2009, 05:44 AM
joffeloff joffeloff is offline
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Join Date: Apr 2009
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I remember a lot of shooters had no life bar or a percentage of health.. You'd either be injured, which meant you'd be gimpy and easier to kill for the rest of the round, or dead at once.

I tried playing a mod for half-life 2 the other day that had almost the rainbow six type of health system. It adds a certain tension because you know you only get one chance to screw up, no picking up a health pack or jumping behind cover (silly console shooters started with that stupidity). I had almost forgotten how much fun such games were until then.
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