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Old 09-11-2013, 07:09 PM
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funkychinaman funkychinaman is offline
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Originally Posted by Evil Tim View Post
They do come up with some interesting stuff, but it's more in the sense of 'hey, think about this' than the self-conscious attempts to be sophisticated that IW is prone to. Like in World At War there's that section where you can shoot the Nazis in the subway entrance yourself or Reznov will have the Soviet soldiers burn them to death with Molotovs, and if you do the former then Chernov regards it as evil because he never saw the other option.
I just remember playing that section and thinking "I'm playing a war crimes simulation." (And then at the end of the game, "I just helped drop the Iron Curtain. What the hell is wrong with this game?")

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Originally Posted by Evil Tim View Post
But Treyarch's more prone to trying things in gameplay, like the RTS segments, whole-campaign co-op in World At War and the multiple story branches in Black Ops 2. I think IW's been swallowed up by people who want to make movies rather than games. And spending two games obsessing over a character they included purely as a joke in CoD4 didn't help matters.
What the hell, what happened to campaign co-op? I was so disappointed when I realized that BO didn't have it.

Quote:
Originally Posted by Evil Tim View Post
I always figured the Strike Team thing was a Wii U gimmick, actually; having the tac map on the second screen would have worked really well, but I hear they didn't do that.
It's a shame they didn't incorporate that with SmartGlass. (I don't know what the Sony equivalent of that would be.)
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