Well, so far Ghosts is what I expected; IW taking a very silly story way too seriously, very pretty levels with the same old-console design ethics, and ignoring most of the good changes that Treyarch made (ie boosted health and hipfire accuracy in single to make the game more mobile, and the equip screen). Underwater level is interesting because I don't think the APS is hitscan and it felt like you could actually dodge enemy fire.
Also the central Rourke / Elias / boring silent player character plot gets way, way too much screen time compared to that whole thing where the US is being invaded by a genocidal-for-no-adequate-reason South American superpower.
Though the fastest tank in videogames is almost as much fun as Menendez. If only it went ARRRRGH occasionally.
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