View Single Post
  #1157  
Old 06-23-2011, 07:25 AM
Evil Tim's Avatar
Evil Tim Evil Tim is offline
IMFDB & Forum Admin
 
Join Date: Apr 2011
Location: The surface of the sun
Posts: 740
Default

Quote:
Originally Posted by funkychinaman View Post
I'm still not sure what the target audience is. The gamers in my generation loved DN3D back in 1996 because it was a good FPS with boobs and dick jokes. Today, we've all got jobs, some have kids and mortgages, and we've played MUCH better FPSs and have high speed internet for boobs and dick jokes if we're still inclined. The gamers in this generation have much better options for FPSs and don't know who the hell Duke Nukem is.
To be honest, DNF is nothing like the original anyway. Duke 3D was based around the "City" levels of Doom 2 and featured big, open maps where you had quite a lot of freedom as to how you approached the level and what order you did things in. DNF is a boring corridor crawl with extra dick jokes. Or really just extra dicks, they don't even make that many jokes.

I think it's more interesting as an exercise in trying to spot where one dev team's work ended and another began. For example, the whole Duke Cave section is obviously supposed to be a joke about Doom 3, but it looks like either they cut the punchline thinking nobody would understand it or that the next dev team didn't understand where the level was going so just finished it minus the whole joke that was supposed to be there. I think the gag was comparing the pointless RC car driving to the incredibly random crane game about halfway through Doom 3, and that "find three power cells" where two of them are in the same room as the reactor. Same with the Hive (should be a reference to Duke's fellow in development forever game Prey, and probably rather less rampantly disturbing) and I'm fairly sure the dull stacking-barrels-in-a-container section was supposed to be riffing on Half-Life 2 with some "Dukish" solution like bringing one barrel over and then just taking a dump in it to make it heavier.

Also, totally hating the tiny ammo counts and weapons that feel weightless and puny; only one that's fun to fire so far is the shotgun. Apparently this build is 5 years old, but even that makes it a stablemate of Black, which knew exactly how to make firing a gun feel awesome.

Quote:
Originally Posted by funkychinaman View Post
I'm having trouble thinking of a movie equivalent. It's have to be a good movie that came out a few decades ago that's famous enough for the current generation to have heard of but most never actually watched, and never got a sequel.
A lot more people reference Citizen Kane than have ever actually seen it.
Reply With Quote