Well, I could make up something about how every gun in the whole game will use stripper clips, but the truth is "clip" has less letters than "magazine". And like I said, the charge animation only plays when the gun had run dry. I plan on having a fire rate selection like in the Ballistic Weapons mod for UT2004.
Oh, and the nailgun will use an actual clip.
I thought up another feature: Melee weapon for sniper class is a telescope. Primary fire is an overhand strike, secondary blocks, and using the aim function, id est middle clicking will look through the telescope, which provides quicker zoom in/out times and less sway than the scope on the rifle itself.
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