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Old 03-28-2010, 03:40 PM
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Quote:
Originally Posted by Excalibur View Post
I noticed in Modern Warfare 2, IW made some of the characters with M4s NOT hold it by the foregrips.
That may be due to technical limitations within the game engine. I used to make weapons skins for "Counter-Strike" (and other "Half-Life" mods), and I remember how difficult it was to make the character models properly hold my weapons. I would make weapons models where, every time I tried them in game, the player model's hands would be going through the "world view" gun model. I could spend hours tweaking it and it still wouldn't come out right.

Of course, the "MW2" engine is far more powerful than the "Half-Life" engine, but the same problem may still apply. And professional game dev teams work under extremely stressful deadlines, which means they don't always get to work out bugs in the game.
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