By 'mods', I assume you mean differences from the weapon's real-life equivalent? As for 'password', having been a gamer for well over a decade, I can't think of a single example of a game in which a firearm is unlocked by a password, exactly. Even if a weapon's use in a game is restricted in some way (such as only being unlocked after a certain level is reached), that's not really relevant to this wiki, it's more like strategy guide material, so I don't see the point. Either way, both of those could be combined into 'Notes'.
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