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k9870 03-07-2009 12:55 AM

no accurate FPS games
 
seen no games where you get a real sight picture. i love how you can get clear view on 3 planes of sight (front rear sights and target) and guns never jam, seem to have little to no recoil, and desert eagles are actuallly uber weapons in every game although they really suck in real life. When is an accurate shooter coming?

MT2008 03-07-2009 01:49 AM

I haven't played "America's Army" in about 5 years now...but I remember that game had jams and jam clearing (though only on M16s and M4s, not AKs). I also remember thinking that the recoil and the way that movement threw off one's sight picture was pretty realistic. And this is a game that first came out in 2002...

k9870 03-07-2009 03:01 AM

i love how people think aks cant jam, its funny when someone's norinco/wasr or whatever they have jams on the range. Rugged desighn isnt foolproof to poor gun maintenance. Sight picture ill never get over, or the games that give a m249 damage stats above an m60 or something, because the m249 and g36c and deegle 50 are wonder weapons. I ahte short barreled 556 guns and deegs and the jam-o-matic drum fall off m249. Thats personal weapon bias though. The core gameplay is never accurate.

Spartan198 03-07-2009 08:18 AM

I know what you guys mean. I first rented CoD4 expecting a decently realistic shooter, then I was shocked to find optic-equipped M4s with their front sight posts removed entirely. I've never seen or played a single game that has weapon malfunctions in it.

Movies are the same way, at least in terms of malfunctions. I've only seen one movie that had them (Bravo Two-Zero), two if you count Black Hawk Down when one of the Deltas calls out "I'm jammed" while holding his head up in full view of the Somali machine gun team. :rolleyes:

k9870 03-07-2009 04:23 PM

Most people i know train playing cod4....its funny. Far cry 2 had jams but it was based on how long youve fired weapon, you can crawl through swamps with an m16 and it will work well, put 200 rounds through an ak and it jams....
its funny the deegle is more reliable than a makarov....

MT2008 03-07-2009 07:05 PM

Quote:

Originally Posted by Spartan198 (Post 936)
Movies are the same way, at least in terms of malfunctions. I've only seen one movie that had them (Bravo Two-Zero), two if you count Black Hawk Down when one of the Deltas calls out "I'm jammed" while holding his head up in full view of the Somali machine gun team. :rolleyes:

There are plenty of movies/TV shows that depict jams. "44 Minutes", "Ultimate Force" (routinely), etc. Interestingly, there are some movies where you see a gun jam and then a split second later, the jam is cleared without the character handling the weapon having time to clear it (this is due to editing).

Yournamehere 03-07-2009 09:33 PM

Far Cry 2 has jams in it and the guns can even be destroyed. I've had a rusty MAC-10 blow up in my hand. However, like some games, all the guns are completely reversed, or the ejection ports are placed on the left side, so that you can see shell casings eject. Kinda stupid. I'm fairly sure that Far Cry 2, and even Call of Duty 4 blur out the sights when aiming, at least in single player. The closest game I've played with realism is Insurgency.

Gunmaster45 03-07-2009 10:55 PM

Quote:

Originally Posted by Spartan198 (Post 936)
I first rented CoD4 expecting a decently realistic shooter, then I was shocked to find optic-equipped M4s with their front sight posts removed entirely.:


Why, EOTechs don't need front sights to aim properly, they are built to be a one sight optic (like a scope). Same with the Tascos and such.

I just shot an OA-98 with an EOTech 552 sight and I hit where I aimed, without a front sight required.

You can actually see guys serving today with M4A1s in this fashion. It makes aiming easier.

MT2008 03-07-2009 11:18 PM

I played the demo for "CoD 4" and really didn't understand what everyone thought was so realistic about it. Even though I almost never play PC/video games anymore, I really didn't find it a whole lot more realistic than games I played 4-5 years ago.

I haven't tried "Far Cry 2" yet. I don't think my laptop could handle it...

Yournamehere 03-07-2009 11:40 PM

Far Cry 2 gets boring pretty quick, and CoD 4 does as well. Only reason I'll go back into Far Cry 2 is for the M79. I'll probably screencap the page soon. As far as the series goes, though, the original Far Cry was the best. I still play and enjoy it.

k9870 03-08-2009 01:02 AM

i would refuse to not have iron sights, id want at least lip up irons. Remember, an eotech is battery powered and can break. Scope lenses can crack. Irons are always trusty

Gunmaster45 03-08-2009 06:00 AM

But not always user friendly. An EOTech or Tasco sight is very easy to use in close quarters and can break just like the sight posts on your rifle. Those things are built to last. I've used both sights before when it comes to shooting things fast and accurate at 50yards or so, they come in handy.

BTW, K9870, I hope you don't write like that on the site, dude. Use proper cases, capital letters, etc.

k9870 03-08-2009 06:02 AM

I like optics, just want a reliable backup if something goes wrong. Id never trust an electric device 100%. I need iron sights availible, no matter what.

Gunmaster45 03-08-2009 07:12 AM

Unfortunately you can't have your cake and eat it too in most cases, since most optic sights get in the way of iron sights. Some scope mounts try to fix this but make aiming awkward and decrease accuracy.

Spartan198 03-08-2009 08:06 AM

Quote:

Originally Posted by Gunmaster45 (Post 962)
You can actually see guys serving today with M4A1s in this fashion. It makes aiming easier.

That's interesting...

Excalibur 03-08-2009 11:11 AM

Back on topic with accurate shooters, I noticed some shooters like Black, Bad Company and Far Cry 2 designed all their guns with the shells ejecting like it's a lefty gun. Why is that? Is it because they couldn't get copy rights or something?

k9870 03-08-2009 03:55 PM

No, so you see shells ejecting because its cool.

And Gunmaster, there are flip up irons, not as good but good enough if your primary optic breaks.

MT2008 03-08-2009 05:58 PM

Quote:

Originally Posted by Gunmaster45 (Post 976)
Unfortunately you can't have your cake and eat it too in most cases, since most optic sights get in the way of iron sights. Some scope mounts try to fix this but make aiming awkward and decrease accuracy.

Well, I suppose that gives us one more thing to complement the G36 on...its back-up iron sights are installed on top of the carry handle so that if the optics fail, you can just use those.

MT2008 03-08-2009 05:59 PM

Quote:

Originally Posted by Excalibur (Post 982)
Back on topic with accurate shooters, I noticed some shooters like Black, Bad Company and Far Cry 2 designed all their guns with the shells ejecting like it's a lefty gun. Why is that? Is it because they couldn't get copy rights or something?

Nah, trademarks just affect whether they can use the same brand name (think CS back when it first went retail). As K9870 said, they just show guns ejecting from the left because it's perceived as looking cooler. Although lately, I've seen fewer games doing this...

k9870 03-09-2009 06:11 PM

I love in games when the fs2000 (front eject) or p90 (bottom eject) are shown throwing ammo to the side. In its real configuration we cant see it launch brass so we need to alter it to look cool.

Excalibur 03-10-2009 12:36 AM

That was probably my main peeves about most shooters is on how the brass flies and in which direction.

k9870 04-04-2009 06:07 PM

I want a game where common everyday guns are used, not just the standard videogame guns like berettas, deegles, mp5s and m4s. I would like Seeing a smith autos and revolvers,, sigs and xds, a coach gun, a savage or other hunting rifles, as not everyone owns an m40a1. Just a mix of things I see on a daily basis in a videogame.

Gunmaster45 04-04-2009 08:14 PM

Well, these guns aren't used by military or law enforcement, so to game makers, who cares? No one will recognize these guns and no fun scenario can be built in which normal everyday guns are used (as they see it).

I've thought up two awesome game ideas I plan to show off to gamed designers later on. Both are FPS games, but the first is very devoted to accurate law enforcement all over the US, from the typical patrolman to the SWAT teams. Screw Rainbow Six, what can three guys with H&K guns do that a well trained group of SWAT can't? Police cover urban settings so I'd try to squeeze in the unseen guns.

The second was the idea of a dinosaur outbreak on a small town (hopefully sponsored by Jurassic Park, I love their dinosaur sounds), in which one view was from a student among a group of survivors while the other was from the point of a National Guardsmen. One would consist of flight over fight and mainly try to avoid dinosaurs (or kill them with make shift weapons or luckily found guns) while the NG would have his M4A1 and Beretta and have to deal with a lot of killing and saving. Eventually the two characters will clash so the student character can learn how to use a gun better and be better supplied with weaponry.

I originally thought of a beginning like this:

Quote:

A kid gets on a bus after school so he can finally go home. He sits down on the back of the bus and has a conversation with another kid (so the player can do SOMETHING during the ride) until they spot something big in the woods (a T-Rex, later revealed). It rams their bus off the road eventually and the player is knocked out cold. He wakes up and the bus is flipped on its side, his foot is pinned under a broken seat. He hears a hissing sound and looks over to see a Deinonychus enjoying the bus driver as a snack. He starts to yank his leg out but the thing now knows he's there. It jumps and lands a few inches from his face. It leans down for a throat grab but he grabs its eyes and graphically blinds it. Then he pulls his leg out and limps out of the rear exit (which is sideways as well). He then finds six more raptors outside, members of his pack. He spots a house and quickly limps toward the door, being knocked down by the force of the door slamming behind him. He then pushes the door closed with his foot before the raptor smashes through. He climbs the stairs to an uninhabited bedroom and finds a Remington 870. The raptors smash through the windows and door and he is surrounded on all ends as they close in.
I think that would make a good demo. I know what happens next but why spoil the suspense? Image all this in super-real FPS where you cans see your hands and feet and don't feel like a floating camera with hands. Movements will be non game like and defense such as eye gouging will be essential. Assume it has dramatic music as well. And no HUD, you see this like a real person.

If any of you steal this idea from me, I'll hunt you down and kill you :D

k9870 04-04-2009 10:27 PM

Scenario:
United states, alternate reality:

A dictator has risen, and he is popular amongst some people based on image of changing a ailing economy, he subsequently abolishes the military and has a department (department of change) (okay, I know some of this seems far fetched) with a group of his now private military force (Civilian National Defgense Force). He begins to imprison all opposition and everyone who opposed his rise to power.

Some people fight back. Former military move west and hoild out while planning to take the country back. The Dictator brings in a "multinational peacekeeping group" formed of chinese, venezuelan, Iranian troops, amongst others. There are people from all walks of life, Military, police, paramedic, civilain, hunters and farmers and insurance salesmen. They all are marked by the government and lead a resistance movement, ambushes, sniping, all the rebel stuff, using standard hunting/self defense weapons, the everyday guns we own and love. Playing as (build a character) you have different skills, example, paramedic has more health and heals teammates, hunter has good stealth, etc.


The other way, you are a U.S. Soldier in the west, and fight in massive military operations to take the country back, using military wepaons and tactics.


Sound like a good game?

Spartan198 04-05-2009 12:22 AM

Quote:

Originally Posted by Gunmaster45 (Post 1566)
I've thought up two awesome game ideas I plan to show off to gamed designers later on. Both are FPS games, but the first is very devoted to accurate law enforcement all over the US, from the typical patrolman to the SWAT teams. Screw Rainbow Six, what can three guys with H&K guns do that a well trained group of SWAT can't? Police cover urban settings so I'd try to squeeze in the unseen guns.

Put a Rainbow team in as the bosses on the final level and you got a winner.
Quote:

Originally Posted by k9870 (Post 1569)
Scenario:
United states, alternate reality:

A dictator has risen, and he is popular amongst some people based on image of changing a ailing economy, he subsequently abolishes the military and has a department (department of change) (okay, I know some of this seems far fetched) with a group of his now private military force (Civilian National Defgense Force). He begins to imprison all opposition and everyone who opposed his rise to power.

Some people fight back. Former military move west and hoild out while planning to take the country back. The Dictator brings in a "multinational peacekeeping group" formed of chinese, venezuelan, Iranian troops, amongst others. There are people from all walks of life, Military, police, paramedic, civilain, hunters and farmers and insurance salesmen. They all are marked by the government and lead a resistance movement, ambushes, sniping, all the rebel stuff, using standard hunting/self defense weapons, the everyday guns we own and love. Playing as (build a character) you have different skills, example, paramedic has more health and heals teammates, hunter has good stealth, etc.


The other way, you are a U.S. Soldier in the west, and fight in massive military operations to take the country back, using military wepaons and tactics.


Sound like a good game?

Sounds interesting. I'd give it a try.

k9870 04-05-2009 01:05 AM

I was thinking that the soldiers would have a fictional rifle in a intermediate caliber, like, .260 government, and sidearms would definitely be 1911-style. Then civilians would have whatever. I'd have a combo like cz 550 american 6.5x55, and a smith 686p or 627 PC. Or an m1a and xd-40. Or a savage weather warrior and cz-97. Anything from a stoger coach gun to aa-12, marlin 336 up to SCAR H. And you would need to take care of guns or they'd jam. And you would need to use sights correctly, like your targetmay be a bit blurred as you focus on the front sight.

MT2008 04-06-2009 07:27 PM

I tried the demo for "Crysis" yesterday afternoon, finally. Playing it reminded why I stopped playing FPS games 5 years ago - they're all just way too alike. Like I said before, I'm just struck by the fact that almost none of the games coming out today are really that different from games I played when I was in high school (years ago now). Even the differences in graphics, sound, physics, etc. seem hard to appreciate, when the basic gameplay mechanics don't change. Plus, almost none of them really have longevity - aside from the "Half-Life" games, which I continue to appreciate to this day.

MT2008 04-06-2009 07:33 PM

Quote:

Originally Posted by Gunmaster45 (Post 1566)
The second was the idea of a dinosaur outbreak on a small town (hopefully sponsored by Jurassic Park, I love their dinosaur sounds), in which one view was from a student among a group of survivors while the other was from the point of a National Guardsmen. One would consist of flight over fight and mainly try to avoid dinosaurs (or kill them with make shift weapons or luckily found guns) while the NG would have his M4A1 and Beretta and have to deal with a lot of killing and saving. Eventually the two characters will clash so the student character can learn how to use a gun better and be better supplied with weaponry.

Could be a good idea for a short user-mod, but it would need to be fleshed-out a lot more to be a complete game. Although I dunno if you could find a way to integrate your character's personality (as you proposed) in an FPS - those kinds of games just inherently lack the means for character development. Even in the "Half-Life" games (which are just about the only first-person shooters with good storytelling), the protagonist is totally silent and never says a word.

Gunmaster45 04-06-2009 08:10 PM

The newest brothers in arms game's main character talks all the time. Also, he isn't a floating camera, you can see his feet when you look down and his hands and legs when he climbs over things.

I had a LOT more ideas on how to flesh out the story, I was just giving you guys a taste of how epic the game could be if done properly.

I don't know if anyone here has read the book The Lost World: Jurassic Park, but in it, the Carnotaurus has superior camouflauge capabilities, like a Gecko, but better! I think that could play well into the game at night, like using flashlights to scare them off or something. And night would be scary in the game, since it is feeding time for predators.

k9870 04-09-2009 12:51 AM

I've stopped playing COD, altogether. So many people are too into it, and online everyone thinks there just that good. I've been booted for stupid things, like "Oh you hid and ambushed me and thats not cool you have to run around in the open" or "p90s are noob guns booted." Just the people, some of the mantalities, and we all know every noob thinks there a special forces sniper and use sniper rifles in clsoe quarters and complain that you're unfair for killing them 10 times in a row.

Spartan198 04-09-2009 08:25 PM

Quote:

Originally Posted by k9870 (Post 1671)
I've stopped playing COD, altogether. So many people are too into it, and online everyone thinks there just that good. I've been booted for stupid things, like "Oh you hid and ambushed me and thats not cool you have to run around in the open" or "p90s are noob guns booted." Just the people, some of the mantalities, and we all know every noob thinks there a special forces sniper and use sniper rifles in clsoe quarters and complain that you're unfair for killing them 10 times in a row.

At least a P90 has combat practicality...

k9870 04-09-2009 08:32 PM

Its more the mindset of people playing it that sets me off, like:

Other people say its a noob gun, so I will, i wont use it tis looked down upon, I have a rep, Im the greatest player ever, yada yada. Plus nobody actually uses teamwork and I hear annoying people calling you a jew every time you kill them. I dont even know where that insult came from, but whatever. Ill do an occasional private match but thats it.

Excalibur 04-09-2009 08:35 PM

The P90 has gone through a lot of crap through games and in the real world. People say the ammo doesn't have the stopping power or it isn't as accurate as 9mm. And most just hate the design of the weapon because it's so new and futuristic and of course that the weapon itself is very expensive and the ammo is also very expensive, so it has a lot of bashing.

Spartan198 04-09-2009 08:40 PM

Quote:

Originally Posted by k9870 (Post 1700)
Its more the mindset of people playing it that sets me off, like:

Other people say its a noob gun, so I will, i wont use it tis looked down upon, I have a rep, Im the greatest player ever, yada yada. Plus nobody actually uses teamwork and I hear annoying people calling you a jew every time you kill them. I dont even know where that insult came from, but whatever.

They way I see it, any gun you kill an opposing player with is going to be referred to as a "noob" gun.
Quote:

Ill do an occasional private match but thats it.
I very rarely play online, but when I do it's always free-for-all death matches with the other players muted.

I've always held preference for the single-player aspect of most games anyway. Most game developers have this "geared for multi-player" mentality I just don't get.

Excalibur 04-09-2009 08:47 PM

I think the whole notion of "noob tactics" or noob guns happen because it's so easy to kill someone with a weapon that can be very effective or tactics that, though are very cheap like camping, are effective ways of taking out the other team.

It's hard to transfer what happens in the real world to gaming when ppl want "clean and fun" play sessions. Then there's like me who play Airsoft in military simulation outdoors, we do what the pros do and that in itself is a whole other kind of experience.

MT2008 04-09-2009 09:38 PM

Quote:

Originally Posted by Spartan198 (Post 1705)
I've always held preference for the single-player aspect of most games anyway. Most game developers have this "geared for multi-player" mentality I just don't get.

I feel the same way. Gameplay mechanics in multi-player shooters are just too basic. There's just nothing terribly exciting about them anymore, no matter how many variations on scenarios you have.

Singleplayer is much harder to do well, but the best single-player games play out like excellent sci-fi or gangster movies. "GTA IV" showcases this well.

k9870 04-10-2009 12:04 AM

I get pissed when someone says "that waqs cheap you jew." I'm not jewish but the fact there bashing someones religion as an insult pisses me off. And the fact every mall ninja in the world must be online, with all the "i'll be an "operator" with a "deegle " when I graduate high school crap.

Gunmaster45 04-10-2009 12:41 AM

Quote:

Originally Posted by k9870 (Post 1700)
I hear annoying people calling you a jew every time you kill them. I dont even know where that insult came from, but whatever. Ill do an occasional private match but thats it.

You can thank Trey Parker and Matt Stone, creators of South Park, for that... Apparently being an anti-semite is the new "in". No thanks...

MT2008 04-10-2009 12:51 AM

Quote:

Originally Posted by Gunmaster45 (Post 1731)
You can thank Trey Parker and Matt Stone, creators of South Park, for that... Apparently being an anti-semite is the new "in". No thanks...

Huh? Matt Stone is Jewish.

Gunmaster45 04-10-2009 01:03 AM

Yeah, but have you watched South Park? Matt Stone makes fun of Jews in good humor but far too many dickheads have watched the show and taken it too far. Some kids in my school drop loose change around jewish kids just to see if they'll pick it up.:mad:

I hate this one Jewish kid but I hate him because he's a dick, not because he's Jewish. :D


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