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Guys, I stopped watching the movie after seeing Channing Tatum as Duke. I then puked most of my dinner out. He is one of the worst actors I have ever seen. Everyone else was okay in the movie (even Marlon Wayans).
BTW, I made a revised GI Joe Reboot cast: http://www.comicbookmovie.com/fansit.../news/?a=39279 |
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*unchambers 4506, puts it back where it was* |
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Go watch the real GI Joe movie, you will feel better http://www.amazon.com/G-I-Joe-Real-A...7948038&sr=1-7 |
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Also, I made a revamped version of my cast. Go check it out. http://www.comicbookmovie.com/fansit.../news/?a=39279 |
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Here's the clip of the opening. http://www.youtube.com/watch?v=eiIAVZf5nQs If you ever watched the cartoon, I don't know what was more ridiculous, that CC would personally go expose himself to danger when the Baroness, the Twins and Destro were right there and available, or Duke would outright attempt to kill CC by punching him off the Statue of Liberty. Silliness aside, the shameless Reagan-era jingoism brings a nostalgic tear to my eye. |
It was kinda weird over here since it was re-dubbed as "Action Force" who were "International Heroes." This mangled the theme song about as much as you'd expect (try making the word "International" last as many syllables as "A Real American" to see how much). And then the actual cartoon started and Cobra Commander was still cursing GI Joe. And they were international heroes who happened to all still be Americans. :rolleyes:
I think after a while they started calling them "GI Joe the Action Force" in adverts (this made the theme song even worse) and later just GI Joe. |
GI Joe never should have been "internationalized" to begin with, IMO. Imagine if they took The Unit and edited it to make all the cast into British SAS or Russian VDV for the viewership in those particular countries.
Not that I have anything against the SAS or VDV... |
Yeah, it was pretty stupid, but the toys were worth the stupid.
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Also, I don't think Channing Tatum deserves to shoulder all of the blame for "Rise of Cobra". It's not like he's playing a role that requires acting, so much as looking cool in the suit and doing the stunts. If the script sucks and the director is unimaginative, then the movie is going to be unwatchable, regardless of who plays the lead. |
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I also think that's the first time anyone ever said anything nice about "The World is Not Enough." I would've gone with a bow and arrow for Zartan. He killed both the Hard Master and Serpentor with a bow and arrow in the comics. (Indeed, check out the picture on his wikpedia page.) Everything else looked fine. |
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"Once, he bought me Action Man, which is like the British version of G.I. Joe, except that Action Man has to serve in Northern Ireland!" |
I don't recall the TV series being broadcast to the same extent, say, Transformers was, but I think they only changed the intro song and the GI Joe logos on the toys themselves (to "Action Force" over the red, white and blue banner...Yeah, it was extremely halfassed), and not the voices in the actual cartoon, where it was still GI Joe.
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I would of given Zartan a compound bow instead of a regular bow. |
I bought Dragon Age 2 because I felt like I needed a break from playing all the same games over and over again
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So DNF is out, and if reviews are to be believed, it's horrible. But, to steal from Samuel Johnson, it's amazing that it exists at all. With DNF out and Chinese Democracy released a year ago, what's the go to reference when it comes to vaporware?
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Also, "DNF" and "Chinese Democracy" may both be released, but I don't think the vaporware reference needs to be retired. Any game or album that takes 10+ years to be released deserves to be associated with the term vaporware, permanently (even if the development time is technically not infinite). |
I believe the classic vapourware games are:
Daikatana (3 years, 1997-2000) Half-Life 2: Episode 3 (4 years in October, no release date) Alan Wake (5 years, 2005-2010) Half-Life 2 (6 years, 1998-2004) S.T.A.L.K.E.R.: Shadow of Chernobyl (6 years, 2001-2007) Dark Sector (8 years, 2000-2008) Team Fortress 2 (8 years, 1999-2007) Darkfall (8 years, 2001-2009) Mother 3 (10 years, 1996-2006) Prey (11 years, 1995-2006) Duke Nukem Forever (15 years, 1997-2011) |
Game Spot damn sure wasn't kind to it.
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I think the Guardian was even less kind, I recall the quote being "If this is what took fifteen years, one must ask what they did with the other fourteen years and ten months."
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Some of those games also don't seem to be vaporware to me. Half-Life 2 may have had a six-year development time, but considering that Valve only announced it at E3 in 2003, it's not like most people were anticipating it from the moment the original game was released. A 1-year delay doesn't really qualify for vaporware status. Plus, unlike Duke Nukem Forever and Daikatana, it was actually a good enough game to justify the wait. Quote:
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MT you end up playing it?
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From the reviews youll probably have to be slammed to enjoy it.
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There's another problem, too: Remember that I pretty much ceased to be a gamer by the time I was 19 (and for me, 19 was almost seven years ago now). The last FPS game I played to completion was Half-Life 2, in 2004. I've played some of the games in the Halo and Call of Duty franchises in multiplayer, but not single-player. For me, DNF is probably going to seem a lot more exciting than it would be to the rest of you, since I am seven years behind y'all when it comes to FPS games. |
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Also, I remember in a PC Gamer issue from Winter 2000, there was an article about TF2 where (in the sidebar) Gabe Newell was asked if HL2 was in development. He flat-out denied that Valve had even started working on a sequel, even though we now know that it had been in development for a full year at the time he said this. |
I recall right when it was first being rumoured in 2000, the UK PC Gamer ran a competition with the prize being a copy of TF2 when it shipped. They got a letter from one of the winners in 2007 and sent him his copy for remembering.
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