imfdb.org

imfdb.org (http://forum.imfdb.org/index.php)
-   Off Topic (http://forum.imfdb.org/forumdisplay.php?f=3)
-   -   Pimp my gun (http://forum.imfdb.org/showthread.php?t=419)

Spartan198 05-05-2011 05:05 AM

These are all custom parts made from scratch inside the app by PMG users more talented than I. So to reiterate, I made nothing in these pics unless otherwise noted!.

http://i294.photobucket.com/albums/m...mponentKit.jpg
^The two railed gas blocks on the bottom left are my designs, the other two were made by URBANrecon.
http://i294.photobucket.com/albums/m...versMounts.jpg
http://i294.photobucket.com/albums/m...cessoryKit.jpg
^The M203 MWS sight is also my creation. Yes, I know the thumb screw is on the wrong side and it was done on purpose to make it look more interesting.

I also have an extended rail system for the FN SCAR called an "SRX" or something like that that hasn't been added to the kit yet.

Most of the parts were made by trapezoidCQC, the TA31ECOS on ARMS throw lever mount was made by miko.monday, and the detailing on the KAC rail systems was done by pigs_never_fly -black ops is a life style choice. The URX rails with integral BUIS, upper receiver with side-mounted charging handle, suppressor, black ambi-control lower with red and white fire selector markings, Vltor stock, and PMag in the first pic I found on an airsoft forum a long time ago, but the person that posted them said he/she/it/whatever found them elsewhere and didn't make them, so I've no clue who or where the actual author is otherwise I'd track down his Internet name and give credit.

I've been accumulating this stuff for so long (months now) that I can't remember who exactly made everything. In addition, a lot of the original export codes had ghost shapes and off-screen parts that I painstakingly went through to manually remove. If the mods don't have any problem with it, I can upload a zip file containing pics and import codes for all this stuff for anyone here who wants it.

Gunmaster45 05-05-2011 05:35 AM

Quote:

Originally Posted by Spartan198 (Post 28579)
These are all custom parts made from scratch inside the app by PMG users more talented than I.

http://i294.photobucket.com/albums/m...mponentKit.jpg
^The two railed gas blocks on the bottom left are my designs, the other two were made by URBANrecon
http://i294.photobucket.com/albums/m...versMounts.jpg
http://i294.photobucket.com/albums/m...cessoryKit.jpg

Most of the parts were made by trapezoidCQC, but I've been accumulating them for so long (months now) that I can't remember who all made them.

Can these be incorporated into the PMG app (if so, how)? Or do you have to add them on using photoshop or something? I use PMG a lot when I'm bored, I'd love to be able to use these parts.

Spartan198 05-05-2011 05:58 AM

Yeah, they're easily added. All you have to do is copy the import code, go into PMG, click "file", click "import", paste the code there, click "OK" at the bottom of the window (be sure to check or uncheck the "Do not clear stage" box depending on whether or not you want the current object on the screen deleted), and have fun.

If the mods haven't a problem with it, I'll upload a zip file containing pics and pasties for all the custom stuff I have for anyone who wants it.

On a side note, does anyone know what that big green laser module in the third pic (above the HK GL, between the PAQ-4 laser and PVS-24 thermal sight, and beneath the PEQ-16A) is? I've been assuming it's a grenade sight, but I'm unsure.

Gunmaster45 05-05-2011 08:01 PM

Quote:

Originally Posted by Spartan198 (Post 28582)
Yeah, they're easily added. All you have to do is copy the import code, go into PMG, click "file", click "import", paste the code there, click "OK" at the bottom of the window (be sure to check or uncheck the "Do not clear stage" box depending on whether or not you want the current object on the screen deleted), and have fun.

If the mods haven't a problem with it, I'll upload a zip file containing pics and pasties for all the custom stuff I have for anyone who wants it.

On a side note, does anyone know what that big green laser module in the third pic (above the HK GL, between the PAQ-4 laser and PVS-24 thermal sight, and beneath the PEQ-16A) is? I've been assuming it's a grenade sight, but I'm unsure.

It appears to be a grenade launcher sight with a slightly higher base mount. And if the mods aren't okay with that feel free to message them to me.

Spartan198 05-06-2011 08:42 AM

It's definitely too big to be a rifle aiming laser, that's for sure.

Spartan198 05-12-2011 04:22 AM

Well, since no one seems to be voicing any objections, here's a zip file containing all the custom stuff I have for PMG. I deleted the green PMag from the component collection since it's just a loaded PMag with an ARMS 40 BUIS base acting as a follower, I've added and changed a few things since those pics were taken, and I split the grenade launchers off into their own code. Now keep in mind that some of these codes might cause the app to freeze up for a couple seconds before the parts appear on screen, though.

The KAC free-float M203s pictured with the AG-36 and M320 are my own creation. So those, the two railed gas blocks on the left in the first pic above, and the M203 MWS sight are the only "contributions" I've made to this collection. I am NOT claiming credit for creating anything else here but those items!

The hacked parts are just that: Parts already in the app but not usable because Dr. Noob hasn't made them selectable in the Parts & Accessories menu, but discovered by others who have used some kind of flash decompiler. And I'd advise not ungrouping the GP-25 GLs, because they're unfinished in the app but "colored in" using shapes by this guy in the Flickr PMG group.

So, you know, enjoy and all that jizz. ;)

Edit: Well, damn it... Too large to attach.

Spartan198 05-17-2011 02:32 PM

1 Attachment(s)
Sorry for the triple post.

Anyway, here's an A1E1 upper I whipped up in, like, a couple minutes. Not too extensive a job, but it came out damn near indistinguishable from a preset upper (there's a small inconsistency in the blending, but it's only noticeable if you zoom really far in on it in the app itself).

Seems like someone here disliked the removal of the 715 upper receiver from the original PMG (GM45?), so this should fill all your 715/C7/C8 needs.

PM me for the code.

Gunmaster45 05-17-2011 07:13 PM

Quote:

Originally Posted by Spartan198 (Post 29294)
Sorry for the triple post.

Anyway, here's an A1E1 upper I whipped up in, like, a couple minutes. Not too extensive a job, but it came out damn near indistinguishable from a preset upper (there's a small inconsistency in the blending, but it's only noticeable if you zoom really far in on it in the app itself).

Seems like someone here disliked the removal of the 715 upper receiver from the original PMG (GM45?), so this should fill all your 715/C7/C8 needs.

PM me for the code.

I was so used to not having it anymore, I forgot that I wanted that. lol

Gunmaster45 05-18-2011 12:37 AM

3 Attachment(s)
Built some customs using the new parts.

First one is my interpretation of what combining the MP5K from Black Ops with a modern MP5/40 would look like. If this existed I think it'd be really sweet.

Second is just a custom CQBR I thought looked cool.

Third I made using the older PMG, it's based on a custom prop I made. I took an old Crossman ".357" airgun, put a G36E forend on it from an airsoft gun, and put an AK top cover under it. Basically I wanted to build a gun that looked even more intimidating than Hellboy's Samaritan. I call it "Uncle Sam". The design idea is that it loads from a cylindrical magazine (like a Spencer Carbine) that loads into a gate under the barrel (it folds open to insert it). I was thinking the hammer would connect to a lifter to load and eject shells, and it would fire something obnoxiously big but not impossible, like a .600 Nitro round, shortened.

Spartan198 05-19-2011 09:51 AM

2 Attachment(s)
My Knight's Armament monolithic upper receiver (a "theoretical" piece that doesn't actually exist but is technologically feasible), seen on a few examples of my M5 piston carbine. Turns out the HK417 flash hider makes a great stand-in for the KAC QD flash hider.

Left is the basic weapon in 14.5" and 10.5" bbl, the other is the same thing but "tacticooled" and with a different rear sight.


All times are GMT. The time now is 01:04 PM.

Powered by vBulletin® Version 3.8.0
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.