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Evil Tim 06-02-2011 03:46 PM

Quote:

Originally Posted by funkychinaman (Post 29758)
I got MoH from Gamefly for 15 bucks yesterday, so I started that instead. It's alright so far.

When the AC-130 shows up, watch it after it completes its runs to discover how big the model for it actually is. It's kinda hilarious.

funkychinaman 06-02-2011 05:22 PM

Quote:

Originally Posted by Evil Tim (Post 29778)
When the AC-130 shows up, watch it after it completes its runs to discover how big the model for it actually is. It's kinda hilarious.

I don't think I've reached that point yet. I think I'm at the fourth level, right after the ATVs.

I don't know if I like the way they do ammo in the game. I don't know what's more realistic, that you happen to find ammo for your weapon on the ground or on dead guys in the middle of nowhere, or your buddies have an unlimited amount of ammo to give you.

Evil Tim 06-02-2011 05:36 PM

I think what annoyed me was when they tell you you don't need any. Yes I do, you twit, that's why I asked you for it.

funkychinaman 06-02-2011 05:50 PM

Quote:

Originally Posted by Evil Tim (Post 29781)
I think what annoyed me was when they tell you you don't need any. Yes I do, you twit, that's why I asked you for it.

It's not like they have a finite amount, what do they care if I'm only thirty rounds from the maximum allowed? If your team actually had a finite amount of ammo that everyone had to share, wow, that would be a completely different game.

Speaking of, I do like that the pistol has its own slot (albeit with infinite ammo.) In every other game, if you want to pick up a rocket launcher, or a sniper rifle, you have to drop your pistol.

Evil Tim 06-02-2011 06:22 PM

You could probably make a system like that work if, say, moving close to other team members was what made enemies likely to throw grenades at you (since, let's face it, in real life the average Talitubby isn't carrying 80 hand grenades each of which is as powerful as a medium-grade fart) so there was an aspect of balancing risk versus getting ammo; even more so if it was only one ammo carrier, and a second guy was the medic, so you had to move away from one to move closer to the other. As is, it basically just means you waste ammo until they give you more.

"Ah, Rabbit's neutralised that rock, better give him the spare mags."

Swordfish941 06-03-2011 01:43 AM

I've started watching Futurama. Bender and Dr. Zoidberg are my favorite characters.

k9870 06-03-2011 02:21 AM

Bender;s my favorite too, hes my avatar:cool:

Swordfish941 06-03-2011 02:39 AM

Quote:

Originally Posted by k9870 (Post 29798)
Bender;s my favorite too, hes my avatar:cool:

http://www.youtube.com/watch?v=OWPfc...eature=related

Spartan198 06-03-2011 06:55 AM

Finally got Expendables on DVD.

Was also eying the latest Sniper sequel, Sniper: Reloaded, but wasn't too sure and wanted to get some opinions on it. Straight-to-DVD sequels tend to be pretty piss poor in general and while Sniper is one of my top-tier movies, its sequels have been pretty shitty.

Gunmaster45 06-03-2011 07:19 PM

I want to screencap the new SWAT movie that came out. It's a crappy straight to DVD sequel, with Robert Patrick as the badguy. Patrick used to be a useful tool in improving quality in crappy movies, but now he's been so over used he pretty much just adds to the chaos.

Anyway, the movie doesn't look stellar by any means, but the wide variety of newer firearms has caught my eye. Watch some of the trailers for it and see what I mean.


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