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I think that starting with unrealistically basic weapons is the sort of thing that falls into the catagory of "it's a computer game". If straight from the jump you have the best possible weapons and equipment, you would never change anything. By starting at a more basic level they can add the extra mechanics of levelling up equipment and finding caches to acquire more weapons and attachments.
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That is utter BS when it comes to previous Ghost Recon games where you pretty much start off with a basic loadout that does have optics and proper equipment. I get that if you start this game with a "started rifle" and add a basic optic of some sort and that's it but seriously? 20 round mags for ALL guns, even the pic up guns from enemies. That's just stupid. The one good thing I can note is enemies aren't bullet sponges
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Been playing Mass Effect Andromeda and there is so much lazy in the design. I am not even touching on the much debated subject of graphics, facial expression problems and occasional clunky dialogue.
A lot of the weapons are taken from the previous games with the loose excuse that because the expedition left our Galaxy at the same time frame between ME2 and 3, they should have all the same guns and that excuses them from designing more newer guns. They retcon how you reload all the guns, though they are cool to look at. They got guns that didn't exist in the time period of when the expedition left the Milky Way. There's a lot of potential to this game but damn is it a mess. I can get pass most of it if they fix the character animations. Fuck, how hard was it for them to get people who knows what they are doing? |
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Looks like the new patch does fix a lot of problems, but not all of them and I am feeling the whole too little, too late vibe. This type of crap should of have happened to a triple A title like Mass Effect.
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Saw Kong last night. They missed a good opportunity for a lore easter egg by not naming the ship that John C. Reilly's character lived in "Venture".
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Picked up Infinite Warfare from the library. The first two levels didn't impress me, but once the spaceflight missions started, the game (pardon the pun) really took off. It's the greatest Battlestar Galactica game never made. My biggest gripes are Jon Snow as the leader of space ISIS, and that despite having nearly eight hundred crew members, the captain and XO of the ship still have to fly combat missions AND lead commando raids.
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