Evil Tim |
09-11-2013 06:49 PM |
Quote:
Originally Posted by funkychinaman
(Post 39614)
I can understand Activision being a little gunshy about Treyarch after CoD3, but the WAW/BO trilogy was very well done. I remember explaining the CoD franchise to a buddy of mine and realizing how weird it was that the same franchise released vastly different games every year. I also like how Treyarch realizes it's just a game, and doesn't try shoehorning in stuff about duty and sacrifice next to a ham-fisted homage to The Rock
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They do come up with some interesting stuff, but it's more in the sense of 'hey, think about this' than the self-conscious attempts to be sophisticated that IW is prone to. Like in World At War there's that section where you can shoot the Nazis in the subway entrance yourself or Reznov will have the Soviet soldiers burn them to death with Molotovs, and if you do the former then Chernov regards it as evil because he never saw the other option.
But Treyarch's more prone to trying things in gameplay, like the RTS segments, whole-campaign co-op in World At War and the multiple story branches in Black Ops 2. I think IW's been swallowed up by people who want to make movies rather than games. And spending two games obsessing over a character they included purely as a joke in CoD4 didn't help matters.
Quote:
Originally Posted by funkychinaman
(Post 39614)
Activision just released an iOS app based on the Strike Team missions. I have their previous zombies game on my Android tablet. I've been hoping for a separate Zombies franchise since BO1. It sucks paying ten bucks for four new maps every time DLC rolls out since three of them are useless since I don't play multiplayer.
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I always figured the Strike Team thing was a Wii U gimmick, actually; having the tac map on the second screen would have worked really well, but I hear they didn't do that.
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