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funkychinaman 05-07-2013 12:09 PM

Quote:

Originally Posted by Spartan198 (Post 38975)
The bigger story is that America's Most Wanted ran longer than I ever thought it did, since I'm 29 now and haven't heard a promo for it since I was, like, 8.

I actually did know about AMW, but only because I was at the Crime and Punishment Museum in DC a few years ago, and I actually saw the set. My reaction then, though, was the same as yours, "Is this still on?"

Swordfish941 05-07-2013 03:13 PM

Quote:

Originally Posted by Excalibur (Post 38972)
Just saw Iron Man 3 and you would not see the villain twist coming.

I didn't saw that plot twist coming either. Now let the bitching by a bunch of angry fanboys begin.

funkychinaman 05-07-2013 05:43 PM

I understand the importance of brand recognition, but this seems a bit of a stretch.


http://kotaku.com/http-www-youtube-c...tein-493619083

Evil Tim 05-07-2013 05:53 PM

Quote:

Originally Posted by funkychinaman (Post 38979)
I understand the importance of brand recognition, but this seems a bit of a stretch.

It might be more brand maintenance than brand recognition; if you don't actually use a trademark for anything it's possible to lose it (this is why Megatron keeps switching his name to Galvatron and back in Transformers, for example). Since Activision's just buried the James Bond license and I think they canned the Prototype games after the second one, they're probably dusting off their old IPs to palm off to their second-rate third-party studios to keep the trademarks. The 2008 Wolfenstein's creators included Pi Studios, the idiots who made the level Blowtorch and Corkscrew in CoD: World at War, for God's sake.

funkychinaman 05-07-2013 06:02 PM

Quote:

Originally Posted by Evil Tim (Post 38980)
It might be more brand maintenance than brand recognition; if you don't actually use a trademark for anything it's possible to lose it (this is why Megatron keeps switching his name to Galvatron and back in Transformers, for example). Since Activision's just buried the James Bond license and I think they canned the Prototype games after the second one, they're probably dusting off their old IPs to palm off to their second-rate third-party studios to keep the trademarks. The 2008 Wolfenstein's creators included Pi Studios, the idiots who made the level Blowtorch and Corkscrew in CoD: World at War, for God's sake.

It's actually Bethesda Softworks. It looks like them and Id are now owned by the same parent company. (And I thought they turned Megatron into Galvatron to sell more toys. I don't think he ever went back to being Megatron in the old Sunbow series.)

SPEMack618 05-07-2013 06:03 PM

You mean that level wasn't an accurate representation of how flame gunners were deployed in WWII?

Because every Marine is a rifleman...so they can operate a flamethrower too.:confused:

That level led to certain amount of headdesking on my behalf in the fraternity house.

Evil Tim 05-07-2013 06:10 PM

Quote:

Originally Posted by funkychinaman (Post 38981)
(And I thought they turned Megatron into Galvatron to sell more toys. I don't think he ever went back to being Megatron in the old Sunbow series.)

Yeah, that was originally the case, but these days it's trademark-keeping. Most blatantly when he changed his name to Galvatron halfway through Armada and then back again when he turned up in Energon, then back to Galvatron again near the end of that series. Hasbro's VP of intellectual property said in so many words that this stupidity was done to protect their trademarks on both names.

Quote:

Originally Posted by SPEMack618 (Post 38982)
You mean that level wasn't an accurate representation of how flame gunners were deployed in WWII?

Well, in terms of bad design it was more the infinite respawns that don't go away until you've walked well past them. Finishing the level on Veteran is basically a matter of hoping the game screws you over slightly less than usual.

funkychinaman 05-07-2013 06:54 PM

Quote:

Originally Posted by Evil Tim (Post 38984)
Yeah, that was originally the case, but these days it's trademark-keeping. Most blatantly when he changed his name to Galvatron halfway through Armada and then back again when he turned up in Energon, then back to Galvatron again near the end of that series. Hasbro's VP of intellectual property said in so many words that this stupidity was done to protect their trademarks on both names.

Oh, I never watched Armada. They could've just gone the easy route and made Megatron and Galvatron separate characters like they did in some incarnations.

k9870 05-08-2013 01:31 AM

i loved iron man 3, ending is weird though, gota make some changes for the next avengers

Chitoryu12 05-08-2013 04:33 AM

Quote:

Originally Posted by k9870 (Post 38987)
i loved iron man 3, ending is weird though, gota make some changes for the next avengers

Well, RDJ fulfilled his contractual obligations with Iron Man 3. I have no doubt that he'll be back in The Avengers 2, but the guy's getting old. He'll be 50 by the time that movie comes out, and he seriously hurt himself and got laid up for 6 weeks during Iron Man 3's filming from a simple wire stunt. He keeps himself in great shape, but exercise only does so much to keep you in good physical condition. He'll have to tone down the big action flicks at some point, probably very soon.

Quote:

Originally Posted by Evil Tim (Post 38959)
Well, he did do the same in Jurassic Park where at no point in any of the three movies does anyone use a firearm effectively and he kills off mean gun-user Muldoon in the first movie even though he survived in the book.

Most people didn't use a firearm at all in the first movie. There were exactly two times where anyone fired a gun: shooting M16s into the raptor cage in the intro and Grant firing a few SPAS-12 shots off-screen before dropping it from a jam. The only other time anybody even touched a gun was Muldoon setting up for the raptors and getting ambushed.

Lost World got stymied mostly by the protagonists being horrible people (essentially the real villains of the piece) and endangering the hunters, to the point of pulling the powder from the elephant gun's ammo just to stick it to him....and then he couldn't defend the camp from a rampaging T-Rex.

Third film was, again, barely anything. The mercs got almost 100% killed off at the start, though admittedly a Spinosaurus isn't exactly something you want to chase after with an assault rifle and handgun.


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