Evil Tim |
12-01-2012 03:30 PM |
Quote:
Originally Posted by Excalibur
(Post 37002)
What I hope is they don't have disintegrating guns like in Far Cry 2. It better have good fast travel and I really hope enemy respawn isn't stupid
|
No wear on guns, has fast travel, enemy respawns are silly at first until you realise if you do the stronghold missions you take territory and they stop spawning in the territory you've taken. Only things that spawn after are animals, and if you get in trouble a truckload of friendly guys tend to show up to lend a hand, so it's not so much trouble if you run into a conga line of Komodo Dragons.
Early on you'll want to prioritise something with a suppressor since you start pretty weak, low ammo capacity and health and making a lot of noise means enemies respond from all over the place. Once you're a little less fragile you can afford to start being silly about things if you want, though it still rewards stealth a lot more than FC2 did.
Also, there's a lot of Red Dead Redemption-style hunting for skins in this, only you craft them into things like ammo pouches and bandoliers to upgrade yourself. Couple this to the weapons and it's basically best described as Cabela's Ridiculous Hunts. Right up to bear versus RPG-7 if you're feeling particularly uncharitable towards bears. Important point is that the radio tower directly South of the one you take first is where boars hang out, you need two of them to get your first ammo upgrade and make the game start being awesome.
|