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I saw The Amazing Spider-Man today. Awesome movie and pretty much an improvement over Raimi's trilogy.
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I think my constant gripe with shooter games is that very few of them have the enemy AI programed to react to incoming fire. Games like Call of Duty and Gears of War, or others. The enemies will take cover but rarely are they ever programed to react when they are being shot at by you.
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Do you mean like their body reactions suck? Like if you shoot a mook with a .357 and he just makes a little flinch and keeps on shooting at you? If so, you check out any of Rockstar's current-gen games like GTAIV or Max Payne 3. They are pretty good with that
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I didn't write that. I mean reactions as in they know they are being shot at. When you do suppressing fire, the enemy is actually being suppressed. That the enemy is programed to dive to cover when they are being shot at and not just standing in the opening or some cases just ignore cover and charge towards you like idiots |
Kind of like Brother in Arms: Hell's Highway? It was a semi-decent game.
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I'm probably going to finally watch "The Big Lebowski" all the way through tonight, since I borrowed a copy from my uncle.
I'm currently watching "Retroactive", another DVD I borrowed Edit: "Retroactive" is friggin' crazy. Also, I think the State Trooper in the film is just about the most incompetent law officer portrayed in a movie. |
Dammit, "The Big Lebowski" doesn't work
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Preordered Aliens: Colonial Marines
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