MT2008 |
06-15-2011 02:17 PM |
Quote:
Originally Posted by Evil Tim
(Post 30344)
I believe the classic vapourware games are:
Daikatana (3 years, 1997-2000)
Half-Life 2: Episode 3 (4 years in October, no release date)
Alan Wake (5 years, 2005-2010)
Half-Life 2 (6 years, 1998-2004)
S.T.A.L.K.E.R.: Shadow of Chernobyl (6 years, 2001-2007)
Dark Sector (8 years, 2000-2008)
Team Fortress 2 (8 years, 1999-2007)
Darkfall (8 years, 2001-2009)
Mother 3 (10 years, 1996-2006)
Prey (11 years, 1995-2006)
Duke Nukem Forever (15 years, 1997-2011)
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LOL, it's so funny to think that Daikatana used to be considered vaporware just because it missed its release date by two and a half years (it was supposed to come out in Fall 1997, instead came out in Spring 2000). Of course, back in those days, games used to get developed and released in much shorter time periods - if someone announced a game at E3 in 1997, it was expected to see release within the next year.
Some of those games also don't seem to be vaporware to me. Half-Life 2 may have had a six-year development time, but considering that Valve only announced it at E3 in 2003, it's not like most people were anticipating it from the moment the original game was released. A 1-year delay doesn't really qualify for vaporware status. Plus, unlike Duke Nukem Forever and Daikatana, it was actually a good enough game to justify the wait.
Quote:
Originally Posted by Evil Tim
(Post 30353)
I think the Guardian was even less kind, I recall the quote being "If this is what took fifteen years, one must ask what they did with the other fourteen years and ten months."
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Yes, you quoted them verbatim.
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