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k9870 01-03-2010 11:15 PM

Greatest Video Game Weapon ever?
 
What have you liked the most of everything you played? I liked the 1860 Henry in Fallout 3. "Ping" (head flys off.):D

Zulu Two Six 01-03-2010 11:20 PM

THE LANCER
because nothing says ''yeah....im that badass'' like a fucking chainsaw under a machine gun!

ManiacallyChallenged 01-04-2010 03:20 AM

The Opposing Force M249.

Although not much by modern standards, the sound, graphics, and feel of it were really good!
It was powerful, accurate, fast firing, and pushed you backwards while using.

Nothing from the original Half Life stood out, but Op For added a ton of good new ordinance.

Alcatrazz 01-04-2010 05:39 AM

OSIPR from HL2. Nothing like a battle rifle with a disintegration attack.

Excalibur 01-04-2010 06:19 AM

From Half-Life 2, it's got to be the Gravity gun, but only when it's super charged so you can grab pull and throw ppl.

Alcatrazz 01-04-2010 08:02 AM

Quote:

Originally Posted by Excalibur (Post 10350)
From Half-Life 2, it's got to be the Gravity gun, but only when it's super charged so you can grab pull and throw ppl.

I would always throw them into disintegrator fields.

S&Wshooter 01-04-2010 12:02 PM

I love the FAL in Rainbow Six:Raven Shield. It's like having a full auto Barrett :D

Markost 01-04-2010 02:44 PM

The M60 from Battlefield Vietnam (in the early versions).

MattyDienhoff 01-06-2010 08:27 AM

With a strong basis in reality: The M21 in the first Operation Flashpoint.

A 7.62 battle rifle with a 20 round mag and adjustable scope that can and usually does kill with one shot to the torso? Hell yes. Since the game has proper ballistics you have to lead moving targets and adjust for drop over long distances, and there's nothing quite as satisfying as carefully lining up a shot on a moving target, firing, and watching the target drop like a sack of potatoes.

Fictional: Easily Half-Life's Gravity Gun (or "Zero Point Energy Field Manipulator"). It's just a multi-purpose ass-kicking tool that's a riot of fun to use.

k9870 01-06-2010 02:34 PM

OF2: Dragon rising was a dissappointment with "realistic ballaistics." Having to adjust or drop and leading targets was cool, but they still use the "round x will need tot hit enemy y times to drop them. Oh look, bad guy took 3 rounds to chest to die, hey look, the next one does too!"

And the fact online didn't work, at all.

Bugabear 01-08-2010 02:08 AM

OF2 took the patience of a saint to play. And the campaign never let you use half the features that the game has. Like driving a boat or flying a helicopter. What was also annoying was the stupid AI. A guy just pops up. Doesn't even shoot. Just stand there. And knifing him doesnt do anything. The game also had a pretty bad physics engine but the ballistic thing was pretty cool. And of course the multiplayer didnt work.

Real life: M14/21 (mk.14) EBR with silencer and thermal sight from MW2.

Fictional: The PAX from Crysis warhead. One shot brings down the extremely annoying flying alien jellyfishes. And of course the blue Gravity gun from HL2. The Gravity Hammer from Halo 3. And the silenced scoped ODST magnum from Halo 3 ODST.

Excalibur 01-08-2010 04:24 AM

I prefer the scoped handgun from Halo 1

k9870 01-08-2010 04:28 AM

I thought OF2:DR, had excellent gameplay. The taking time, staying at range, using tactics, etc, was cool. The game was very poorly polished though. One: Enemies all take the same number of hits to go down. Seriously, one bullet to the leg can down me but bad guys need 3 to the chest? Second, why are marine assault troops only carrying 4 mags? If I was going into a combat zone I'd try to have like 20. I just kept picking up the QBZ marksman, putting it in single shot and looting chicom troops for more ammo. I think this game had real potential but they failed to finish it correctly. The online flat out did not work.

Spartan198 01-08-2010 10:22 AM

Realistically-based: The M249E1 in GTA: VCS. That thing could down even helicopters with only two or three hits.

Fictional: I don't play many games with fictional weapons, so I don't know.

ManiacallyChallenged 01-09-2010 02:28 AM

It's probably worth mentioning how cool it was to use the S-14 Thunder(Groza) in STALKER. It was probably the only gun in the game I hadn't seen before.

S&Wshooter 01-09-2010 02:31 AM

That gun was frikin sweet. Too bad you couldn't stick a scope on it

ManiacallyChallenged 01-09-2010 02:49 AM

Yeah. The only problem was when you switched from grenade mode to normal firing mode.
You could see the grenade in the barrel rotate around at a weird angle, sticking through the side of the gun.

Too bad. :D

S&Wshooter 01-09-2010 02:56 AM

For some reason, I could never get a grenade fired from a launcher to actually detonate in STALKER

Excalibur 01-14-2010 04:58 AM

Speaking of the M203. If you fire an M203 at a person but he isn't far enough for the grenade to detonate, what would it do to a person? Say a guy was 10-20 feet away and you fire the 203 directly at him. What happens?

Rockwolf66 01-14-2010 06:30 AM

The answer is simple. You call your nearest EOD as you have a body with an unexploded grenade inside him.

Excalibur 01-14-2010 03:53 PM

So you're saying, it'll get stuck in him?

S&Wshooter 01-14-2010 07:17 PM

Like a big ass bullet

Mad Man 2.0 01-14-2010 09:20 PM

tare apart
 
Laptop Sub-machine gun from Perfect Dark and that hand grenade from Turok Wars that tears your brain out:D

mandaloin 01-15-2010 09:53 AM

gotta go with the M240B in enter the matrix... tore apart everything you point it at. either that or the M203 in cod4 with unlimited ammo. havent tried it yet? you need to.

Spartan198 01-15-2010 10:40 AM

Quote:

Originally Posted by mandaloin (Post 10753)
either that or the M203 in cod4 with unlimited ammo. havent tried it yet? you need to.

I didn't like the M203 with unlimited ammo. It made it like a hand-held Mark 19. Loading and unloading the M203 (indeed any firearm) is part of the experience.

mandaloin2 01-16-2010 05:18 AM

Quote:

Originally Posted by Spartan198 (Post 10755)
I didn't like the M203 with unlimited ammo. It made it like a hand-held Mark 19. Loading and unloading the M203 (indeed any firearm) is part of the experience.

I agree with you sir. I wouldn't be caught dead on the airsoft field without my M203 (I know that doesn't qualify me for the real thing). But i think it's fun to run around with a weapon that sends bodies flying everywhere after you've gone through the trouble of finding the laptops without a game guide.

ManiacallyChallenged 01-16-2010 07:15 PM

YAY! I'm not the only person who liked Enter the Matrix!
I know a lot of people complain about that game, but I REALLY enjoyed it. Just like Stranglehold and Far Cry 2... :\

Hm. At least it didn't commit the capital crime of not letting you use every gun in the game. Stupid Stranglehold had Glocks, Beretta 93Rs, a Barrett .50BMG, and the laser-sniper version of the M4, that you didn't get to use. BIG FROWNY FACE. Oh, there it is. :mad:

thejumbo 01-23-2010 07:23 PM

Is everyone forgetting the BFG-9000 from Doom? One and done.

http://unrealitymag.com/wp-content/u...1/bfg_9000.png

Zulu Two Six 01-23-2010 08:55 PM

OOH EMM GEE!
that sounded gay
yeah! i forgot about the ''big fucking gun''
ahh.....

Spartan198 01-24-2010 06:15 AM

Quote:

Originally Posted by thejumbo (Post 11114)
Is everyone forgetting the BFG-9000 from Doom? One and done.

http://unrealitymag.com/wp-content/u...1/bfg_9000.png

No, I didn't forget it.

CrazyCrankle 01-24-2010 10:05 AM

FN FAL w/ Masterkey from MW2. Even more so with an ACOG. Though I don't remember if that's possible.

Or the pistol from Halo 1.

Can't think of anything else that might make the cut, my selection of video games is fairly slim.

ManiacallyChallenged 01-24-2010 10:00 PM

The OICW from Ghost Recon 2.
Nothing was cooler than holding it over some cover and shooting some really surprised enemies.

After that, the "DD44 Dostovei" from Goldeneye N64. Probably one of the only Tokarevs in a non-WW2 game, and certainly one of the most powerful portrayals of it in a game.


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