Greatest Video Game Weapon ever?
What have you liked the most of everything you played? I liked the 1860 Henry in Fallout 3. "Ping" (head flys off.):D
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THE LANCER
because nothing says ''yeah....im that badass'' like a fucking chainsaw under a machine gun! |
The Opposing Force M249.
Although not much by modern standards, the sound, graphics, and feel of it were really good! It was powerful, accurate, fast firing, and pushed you backwards while using. Nothing from the original Half Life stood out, but Op For added a ton of good new ordinance. |
OSIPR from HL2. Nothing like a battle rifle with a disintegration attack.
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From Half-Life 2, it's got to be the Gravity gun, but only when it's super charged so you can grab pull and throw ppl.
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I love the FAL in Rainbow Six:Raven Shield. It's like having a full auto Barrett :D
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The M60 from Battlefield Vietnam (in the early versions).
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With a strong basis in reality: The M21 in the first Operation Flashpoint.
A 7.62 battle rifle with a 20 round mag and adjustable scope that can and usually does kill with one shot to the torso? Hell yes. Since the game has proper ballistics you have to lead moving targets and adjust for drop over long distances, and there's nothing quite as satisfying as carefully lining up a shot on a moving target, firing, and watching the target drop like a sack of potatoes. Fictional: Easily Half-Life's Gravity Gun (or "Zero Point Energy Field Manipulator"). It's just a multi-purpose ass-kicking tool that's a riot of fun to use. |
OF2: Dragon rising was a dissappointment with "realistic ballaistics." Having to adjust or drop and leading targets was cool, but they still use the "round x will need tot hit enemy y times to drop them. Oh look, bad guy took 3 rounds to chest to die, hey look, the next one does too!"
And the fact online didn't work, at all. |
OF2 took the patience of a saint to play. And the campaign never let you use half the features that the game has. Like driving a boat or flying a helicopter. What was also annoying was the stupid AI. A guy just pops up. Doesn't even shoot. Just stand there. And knifing him doesnt do anything. The game also had a pretty bad physics engine but the ballistic thing was pretty cool. And of course the multiplayer didnt work.
Real life: M14/21 (mk.14) EBR with silencer and thermal sight from MW2. Fictional: The PAX from Crysis warhead. One shot brings down the extremely annoying flying alien jellyfishes. And of course the blue Gravity gun from HL2. The Gravity Hammer from Halo 3. And the silenced scoped ODST magnum from Halo 3 ODST. |
I prefer the scoped handgun from Halo 1
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I thought OF2:DR, had excellent gameplay. The taking time, staying at range, using tactics, etc, was cool. The game was very poorly polished though. One: Enemies all take the same number of hits to go down. Seriously, one bullet to the leg can down me but bad guys need 3 to the chest? Second, why are marine assault troops only carrying 4 mags? If I was going into a combat zone I'd try to have like 20. I just kept picking up the QBZ marksman, putting it in single shot and looting chicom troops for more ammo. I think this game had real potential but they failed to finish it correctly. The online flat out did not work.
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Realistically-based: The M249E1 in GTA: VCS. That thing could down even helicopters with only two or three hits.
Fictional: I don't play many games with fictional weapons, so I don't know. |
It's probably worth mentioning how cool it was to use the S-14 Thunder(Groza) in STALKER. It was probably the only gun in the game I hadn't seen before.
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That gun was frikin sweet. Too bad you couldn't stick a scope on it
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Yeah. The only problem was when you switched from grenade mode to normal firing mode.
You could see the grenade in the barrel rotate around at a weird angle, sticking through the side of the gun. Too bad. :D |
For some reason, I could never get a grenade fired from a launcher to actually detonate in STALKER
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Speaking of the M203. If you fire an M203 at a person but he isn't far enough for the grenade to detonate, what would it do to a person? Say a guy was 10-20 feet away and you fire the 203 directly at him. What happens?
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The answer is simple. You call your nearest EOD as you have a body with an unexploded grenade inside him.
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So you're saying, it'll get stuck in him?
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Like a big ass bullet
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tare apart
Laptop Sub-machine gun from Perfect Dark and that hand grenade from Turok Wars that tears your brain out:D
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gotta go with the M240B in enter the matrix... tore apart everything you point it at. either that or the M203 in cod4 with unlimited ammo. havent tried it yet? you need to.
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YAY! I'm not the only person who liked Enter the Matrix!
I know a lot of people complain about that game, but I REALLY enjoyed it. Just like Stranglehold and Far Cry 2... :\ Hm. At least it didn't commit the capital crime of not letting you use every gun in the game. Stupid Stranglehold had Glocks, Beretta 93Rs, a Barrett .50BMG, and the laser-sniper version of the M4, that you didn't get to use. BIG FROWNY FACE. Oh, there it is. :mad: |
Is everyone forgetting the BFG-9000 from Doom? One and done.
http://unrealitymag.com/wp-content/u...1/bfg_9000.png |
OOH EMM GEE!
that sounded gay yeah! i forgot about the ''big fucking gun'' ahh..... |
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FN FAL w/ Masterkey from MW2. Even more so with an ACOG. Though I don't remember if that's possible.
Or the pistol from Halo 1. Can't think of anything else that might make the cut, my selection of video games is fairly slim. |
The OICW from Ghost Recon 2.
Nothing was cooler than holding it over some cover and shooting some really surprised enemies. After that, the "DD44 Dostovei" from Goldeneye N64. Probably one of the only Tokarevs in a non-WW2 game, and certainly one of the most powerful portrayals of it in a game. |
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