Game development copyright issues (Gun related)
Hi, I got an interesting question. For games like Counter-Strike for example, they rename firearms such as the Glock 18
to "9x19mm Sidearm". I believe that is to avoid copyright issues. But isn't the ingame model you see the same as the real life counterpart? If the handgun model ingame looks similar to the real life counterpart, wouldn't that be a copyright issue? I think I'm missing something here... |
Luckily for Counter Strike, the model isn't the same.
As in most shooters nowadays, gun models are made with certain parts flipped around. This is why ejection ports are on the left side in most games. However, there are a lot of games that do get permission or licensing rights for the guns. |
Do you really need a licence to call it it's name? And besides, what gun manufacturer will refuse FREE advertising?
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You can copyright shape?
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Since we're here, I read this a while ago, and I thought it was a bit strange. Maybe someone here can clarify this for me.
From Wikipedia, regarding the HK 416: "The project was originally called the HK M4, but this was changed in response to a trademark infringement suit filed by Colt Defense." Wasn't M4 a military designation? Can you trademark that? I can understand trademarking a name that the company assigned it, like AR-15, Minimi, or USP, but it was the Army that named it the M4, was it not? |
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