Originally Posted by funkychinaman
(Post 20181)
If there's a movie that says you can stop a zombie by immobilizing the bone structure, then so be it. That's all you had to say. "According to movie X, you can do it." But don't say, "because it works on a human, it works on a zombie," or "science says so," The question remains, what is a zombie? Are your "zombies" fast, like in the new Dawn of the Dead, or slow, like in all the other Romero movies. I didn't say they couldn't "die" I just said you have to define how to kill them, and that definition can't come from science.
But fine, let's just assume that you can stop one with a bone injury and that it would stop coming at you, bleeding out perhaps. You've got six mags for each weapon, good for 240 rounds. (6x30 + 6x10, in case you wanted to just curse some more instead of doing the math) So what happens after 240 rounds?
The weapons I listed were for slow zombies that can only by stopped by damaging the brain. (See how I defined the threat there?) For a slow moving, yet small target, a shotgun would work better than a rifle, and the fact that I can load and fire one round at a time relatively quickly, means that I can hold out as long as I have ammo, rather than as long as I have mags. If I have to deal with quick moving zombies, I might go with the same mix. A spine is still a small target, and aiming below center mass isn't natural, so I'd probably forget to do it in the heat of the moment. So we're talking about a sightly larger target, but now moving much faster. I'd also swap out the tomahawk for my sharpened entrenching tool, you can inflict more blunt head trauma that way.
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